What makes it different from Star Cannon D (or something like that)? Also, FYI, you shouldn't use stars because it's easier to maze as top/bottom then the four side players. It really isn't hard to make a map hard.. you just go into the editor and change enemy life or lower cannon damage. If that's your only marketing angle, you need a new map.
What makes it different from Star Cannon D (or something like that)? Also, FYI, you shouldn't use stars because it's easier to maze as top/bottom then the four side players. It really isn't hard to make a map hard.. you just go into the editor and change enemy life or lower cannon damage. If that's your only marketing angle, you need a new map.
[quote=Centreri]What makes it different from Star Cannon D (or something like that)? Also, FYI, you shouldn't use stars because it's easier to maze as top/bottom then the four side players. It really isn't hard to make a map hard.. you just go into the editor and change enemy life or lower cannon damage. If that's your only marketing angle, you need a new map.[/quote]
I decided to want to shut down this forum b/c of this, well, delete this forum topic
I decided to want to shut down this forum b/c of this, well, delete this forum topic