Staredit Network > Forums > SC1 Map Showcase > Topic: Photon Šefense [Pro Version]
Photon Šefense [Pro Version]
Mar 7 2008, 12:53 am
By: FooFighters  

Mar 7 2008, 12:53 am FooFighters Post #1



ŠELETE

Post has been edited 2 time(s), last time on Mar 16 2008, 8:15 pm by FooFighters.



None.

Mar 7 2008, 3:22 am Centreri Post #2

Relatively ancient and inactive

What makes it different from Star Cannon D (or something like that)? Also, FYI, you shouldn't use stars because it's easier to maze as top/bottom then the four side players. It really isn't hard to make a map hard.. you just go into the editor and change enemy life or lower cannon damage. If that's your only marketing angle, you need a new map.



None.

Mar 7 2008, 9:28 pm FooFighters Post #3



i'm going to work on a new map, i just thought this was a good map to introduce to pro defenders



None.

Mar 16 2008, 8:15 pm FooFighters Post #4



Quote from Centreri
What makes it different from Star Cannon D (or something like that)? Also, FYI, you shouldn't use stars because it's easier to maze as top/bottom then the four side players. It really isn't hard to make a map hard.. you just go into the editor and change enemy life or lower cannon damage. If that's your only marketing angle, you need a new map.

I decided to want to shut down this forum b/c of this, well, delete this forum topic



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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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