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I paid eleven minerals for THIS?
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I take it the example is assuming constant density?
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"Had, having, and in quest to have, extreme; A bliss in proof, and proved, a very woe; Before, a joy proposed; behind, a dream. All this the world well knows; yet none knows well To shun the heaven that leads men to this hell." -William Shakespeare |
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♥ -Rikku- ♥
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What if it's just a simple positive bar graph? There is no need for negative factors?
Ooops, forgot to quite MA, whatever, you see what direction I was pointing at. ![]() ![]() ![]() ![]() ![]() ![]() http://www.youtube.com/watch?v=1oxRZ-uSbMc ♥ Because Rikku is Hawt ♥ http://www.youtube.com/watch?v=xXZlAPD0z5k Dawn isn't as great, but the theme song is good enough. When life gives you lemons, throw them back and demand for chocolate. |
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If it's a simple positive or even negative (as in it points downward) bar graph, then it's just as example 3 shows.
However, if the axis is positioned in an arbitrary point between the top and bottom (or left and right depending which direction your axis runs from) then your limits of integration will be different. But looking back at example 3.. - We want to find the moment of inertia about axis BB - The axis BB runs horizontally, so we can disregard the position of our shape with respect to any vertical axis. - Axis BB is located at the bottom of the shape - Now lets see what information we're given: The shape is a rectangle The height = h Base = b - Now because our reference axis is horizontal, we find the y-distances of our shape to the reference axis (vice versa if our reference axis is vertical). We have to square it, so our equation becomes: ∫y^2dA but now note this: dA = the differential of area of our shape. Knowing that we're dealing with a rectangle, A = xy. However, because we're taking the differential of area for this rectangle with respect to an axis, one of our dimensions won't be constant. In this case, it is our y-value, or in other words h (height). x is constant, so x = b So dA = xdy = bdy (good way to remember this is that like DTBK said, you can call them "dee-ay" and such, but personally I like to call it "delta-ay", "delta-x", etc, because by definition, delta usually indicates a change in something. There probably is a better way to explain it, but for me this is how i like to remember it. So now that we have ∫by^2dy = b∫y^2dy (in calculus, we can move constants out of our integrals) just what are our limits of integration going to be? So let's see. the range from the top of the shape to our BB-axis... is h (simply because our axis is location at the bottom of our rectangle) the range from our BB-axis to the bottom of the shape.. is 0 (obviously because our BB-axis is location at the bottom of the shape.) Limits of integration: 0 to h (if you were to label this on the integral sign, h would be at the top and 0 at the bottom) so now our equation becomes: from 0 to h: b∫y^2dy = b[y^3/3] from 0 to h: plug in 'h' into y: b[(h)^3/3] then plug in '0' into y: [b[(0)^3/3] subtract the latter from the former: b[h^3/3] - b[0^3/3] you get: bh^3/3 Now suppose our BB-axis were not located at the bottom of the rectangle. Say it was location at a distance h/3 above the bottom of our rectangle. Then everything would be the same up till the limits of integration. So instead of it being from 0 to h, it would then be from -h/3 to 2h/3 This post was edited 3 times, last edit by MillenniumArmy: Mar 9 2008, 2:06 am.
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