0.Yep, I read, but I don't have people I can play multiplayer with. So I can't play the campaign, right?Answer : You can, it is for an single player experience. I made this as such for the AI colors factions and especially to prevent cheating.
1. Your maps looks like arena, not an adventure map. The player is on "Loc A", ally is on "Loc B", enemy is "Loc C", etc. And every time. You remind me Pr0nogo's projects, I played them, but there at least interesting.Answer : This was my biggest challenge and letdown with this campaign. I wanted to make it a Mod for the AI like UED AIP by Nekron (pozdrowienia z Kanady) However I am really not good...No I am terrible with programming
. So I prefer to do it with what I got via the ScmCraft Editor.
My maps look like Arenas because I learned from Multiplayer maps instead of campaign maps. Since the players are used to play on adventures map. I thought making a hybrid-style of the single player being in a vast area was something to experience with. If they are good arenas and terrible missions, well I achieved the level design
2. Every time difficult/insane/custom scripts. If you originally wanted to create an arena with such scripts, I have no questions.Answer : I always got my butt kicked by StarCraft players online! Even by playing 1 VS 7 which I am a Zerg with 6 Zerg CPU being in my allies bases / creep. I get oblitarated
. My campaign being unplayable is for these players to live the challenge!
I played and tested each mission for two months. I will be a piece of cake for veterans. On my side, I made sure that you can be defeated by the AI in each mission. If there is no suspense from the challenge (something that I learned in Judo class), there is no personal goal. This is something the Act Man caught me with this video :
https://www.youtube.com/watch?v=6hMqD9eDBs8&t=1049s3. I understand correctly that in each mission the question is to kill all the enemies?No. The goal is not to fail.
In Mission 4, there are many goals but ultimatly, you will have to resist the final enemy push until victory. Sometimes, the best way is to get an alternative than to get to the objective. Sometimes, enemy will attack each other in their factions and you will ahve to destroy one side defences to let the other defeat the defendless. Crimson Dawn is a representation of this.
Like I said, Renovare is a complete experiment of its own using StarCraft mechanics and lore. Even if its bad, I am glad to having being surrounded with the right people to finish it. I might had a bad grade but I learned a lot during it.
I don't ask you to like it. But I'll be very humble to receive as much feedback as possible. You can speak in Russian, I'll learn it later in my life (since I am a professional translator).
ΠΡΠΈΠ²Π΅Ρ ΠΈΠ· ΠΠ°Π½Π°Π΄Ρ
None.