Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Redraw black fog of war in scenario
Redraw black fog of war in scenario
Aug 6 2019, 8:47 pm
By: Fruitdispenser  

Aug 27 2019, 9:07 pm Fruitdispenser Post #21

Quote from T-warp
Okay, I took the time and created a code that can reset FOW. I used remastered bitmasks (which is now supported in 1.16.1 using the new enabler). You can see the source codes here. Attached is a map with 2 areas. Step on the light one to remove FOW, on the dark one to add FOW (to restore using default FOW you must edit the source code yourself - change one "false" to "true", not that hard to do). Funny thing is, we cannot manipulate tiles in remastered, not even those flags. It's possible to rework the copiers to counters, but it's a waste of time and space.

That was actually pretty cool. Thanks!
Too bad SCR doesn't allow for tile manipulation


  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:05 am]
O)FaRTy1billion[MM] -- :)
[04:06 pm]
Wing Zero -- rage
[2020-9-27. : 1:50 am]
Ultraviolet -- :wob:
[2020-9-26. : 8:52 pm]
NudeRaider -- good. gooooood.
[2020-9-26. : 4:45 pm]
Wing Zero -- Rage
[2020-9-26. : 3:13 pm]
Suicidal Insanity -- Wing Zero
Wing Zero shouted: Demon stop taking my box I'm bout to rage
I ensured he couldn't
[2020-9-25. : 6:21 pm]
NudeRaider -- well he's not wrong ;)
[2020-9-25. : 5:41 pm]
jjf28 -- the video meme master
[2020-9-25. : 5:39 pm]
sraw531 -- who are you to say what meme I intended>
[2020-9-25. : 3:14 am]
jjf28 -- sraw531 wrong meme,
Please log in to shout.

Members Online: Roy