Staredit Network > Forums > SC1 Terrain > Topic: Request: Double temple walls
Request: Double temple walls
Jan 18 2008, 7:18 pm
By: Zergblender  

Jan 18 2008, 7:18 pm Zergblender Post #1



I've seen it before, unblocky, however I sure as hell can't manage to do it.
It ain't like badlands, space or installation which are more my area of expertise.
Maybe one of you guys have the blend?

-Thx in adv. Blendie.



None.

Jan 18 2008, 10:20 pm Falkoner Post #2



Are you sure you didn't see this:


???



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Jan 18 2008, 10:51 pm lil-Inferno Post #3

Just here for the pie

Quote from Falkoner
Are you sure you didn't see this:


???
Not sure if that's what he was looking for, but it probably is. Unfortunately, the right temple wall blend is A LOT worse than the left temple wall blend.




Jan 18 2008, 11:43 pm Fwop_ Post #4



Quote from lil-Inferno
Unfortunately, the right temple wall blend is A LOT worse than the left temple wall blend.

Why is that?



None.

Jan 19 2008, 2:05 am stickynote Post #5



I'm not really sure what you mean. Do you mean stacked temple walls/cliffs?



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Jan 19 2008, 3:07 am RoryFenrir Post #6



i think he means double temple walls.... like the title says.

probably something like a 2 story building in badlands.

I made some of these, but you want not blocky which isnt my area of expertice.



None.

Jan 19 2008, 12:19 pm Zergblender Post #7



@RoryFenrir: Remember you once wrote a topic in which you asked if someone could create a Naboo city for a starwars map you were working on?
It failed that day, but yesterday that temple+ruin blend topic gave me an idea.

And yes, I mean double temple walls, as in double cliffs.



None.

Jan 19 2008, 12:31 pm Zergblender Post #8



Found the topic: click me



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Jan 20 2008, 12:49 am Falkoner Post #9



I really don't think there's a good non-blocky blend for double temple... I've tried it again and again, but temple is the most annoying thing to work with..



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Jan 20 2008, 6:30 pm payne Post #10

:payne:

Quote from Zergblender
but yesterday that temple+ruin blend topic gave me an idea.
Np :P



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Jan 20 2008, 8:41 pm JaBoK Post #11



K I decided to make something, this is the first mapping I've done in a couple months so dont go too hard on me.




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Jan 20 2008, 10:13 pm payne Post #12

:payne:

ZOMG!!
That's SEXY!!
SEXYNESS!!!
Woa!
(Except maybe the edges that are blocky...)



None.

Jan 21 2008, 12:28 am JaBoK Post #13



Well, it's nothing a few well-placed sprites can't fix, and I may be able to make a ramp for it if I have time.



None.

Jan 21 2008, 12:38 am Falkoner Post #14



Ah, very nice, I guess I should have attempted to make it like that, instead of a straight vertical incline, can you post the map?



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Jan 21 2008, 1:22 am JaBoK Post #15



I'm almost there with the ramp, I'll post after I make it

EDIT
Here's a pic, the wierd thing on the other side is meant for another ramp but im outta time so ill finish it later.

Post has been edited 1 time(s), last time on Jan 21 2008, 1:47 am by JaBoK.



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Jan 21 2008, 2:02 am Falkoner Post #16



Teh win?

I mean, it's a bit blockier than I would like, but it works for most people (rory..)



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Jan 21 2008, 3:20 am JaBoK Post #17



Eh, well I don't think its gonna get too much better then that, I mean you could mess around with the subtiles if you want, maybe get a slightly better effect, but I cant even think of another way to do it.



None.

Jan 21 2008, 3:22 am Falkoner Post #18



Can you post teh map?



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Jan 21 2008, 4:23 am JaBoK Post #19



http://files.filefront.com/TempleStackscm/;9475706;/fileinfo.html
There it is, with some attempts at using it, I'm still a bit rusty, so feel free to do whatever you want to it, might be a good idea to slap it in the terrain compilation as well



None.

Jan 21 2008, 8:51 pm Zergblender Post #20



Impressive. But since this is jungle I'll continue to search for a less blocky alternative.



None.

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