Staredit Network > Forums > SC2 General Discussion > Topic: Art Tools Video Introductions
Art Tools Video Introductions
Mar 20 2017, 4:41 am
By: IskatuMesk  

Mar 20 2017, 4:41 am IskatuMesk Post #1

Lord of the Locker Room

Some content I made for Sc2 art tools in the past.

A very short video I made for someone on a stillborn throwaway website known as Mapster to demonstrate the bare minimum work for putting a model into sc2 that functions.



This is a more extensive video that discusses the Art Tools and making and configuring models in 3ds max for sc2.

http://www.gameproc.com/meskstuff/apex_dev/HMesk_Sc2ArtToolsIntro-muxed.mkv

I released some particle effects for Starcraft 2 in the past, located here > http://www.gameproc.com/index.php?id=starcraft2-resources

I plan to produce an indepth video regarding porting assets to Starcraft 2 including making normal maps in the future.

/e

This video is a part of my edu series and discusses Particle Systems, using Starcraft 2 as a starting point.

http://www.gameproc.com/meskstuff/apex_dev/EMesk_edu2-4.mkv

Post has been edited 1 time(s), last time on Mar 20 2017, 5:03 am by IskatuMesk.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

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Pr0nogo -- hm, since you coded pytile and wrote its error handling, maybe you know the problem i'm having?
[08:44 pm]
poiuy_qwert -- If you need some help getting the program running you can PM me with any details you have
[08:43 pm]
poiuy_qwert -- It should error out if it doesn't like the files, but there are lots of ways to "corrupt" the file while having it still look fine
[08:43 pm]
Pr0nogo -- the program won't even start for me so i can't even begin to take your advice :P
[08:43 pm]
poiuy_qwert -- I think the main thing is you don't want to edit an existing tileset with PyTILE, you want to export the tileset entirely, edit the exported data, and create a "new" tileset from that. but its been a while, so i'm not even sure anymore
[08:42 pm]
Pr0nogo -- i just want to see if tileedit is the source of my problems or if it's something else, would pytile be able to detect incorrect formats? (wrong palette/image size/color index)?
[08:41 pm]
poiuy_qwert -- Pr0nogo
Pr0nogo shouted: hey poiuy, any chance you can take a look at pytiles? i'm doing a lot of tileset editing and tileedit is failing me (can't run tileedit 2/hawt tiles and the latest version of pytiles won't start for me)
PyTILE has a lot of architectural problems that make me not want to work on it without doing a full re-write, but I might be able to give some help
[08:39 pm]
poiuy_qwert -- Excalibur
Excalibur shouted: What ever became of Hercanic? Just disappeared?
Herc is still active here as well, though not as much as before
[08:39 pm]
Pr0nogo -- hey poiuy, any chance you can take a look at pytiles? i'm doing a lot of tileset editing and tileedit is failing me (can't run tileedit 2/hawt tiles and the latest version of pytiles won't start for me)
[08:38 pm]
poiuy_qwert -- Excalibur
Excalibur shouted: The community was hit the hardest with his raging due to the purge. He had a lot of good stuff hosted on his site. A shame really.
bwai wasn't shut down during the sen incident, it stayed up and strong for a long while. It was a sad day when it disappeared though :(
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