Staredit Network > Forums > StarCraft 2 General Discussion > Topic: Art Tools Video Introductions
Art Tools Video Introductions
Mar 20 2017, 4:41 am
By: IskatuMesk  

Mar 20 2017, 4:41 am IskatuMesk Post #1

Lord of the Locker Room

Some content I made for Sc2 art tools in the past.

A very short video I made for someone on a stillborn throwaway website known as Mapster to demonstrate the bare minimum work for putting a model into sc2 that functions.



This is a more extensive video that discusses the Art Tools and making and configuring models in 3ds max for sc2.

http://www.gameproc.com/meskstuff/apex_dev/HMesk_Sc2ArtToolsIntro-muxed.mkv

I released some particle effects for Starcraft 2 in the past, located here > http://www.gameproc.com/index.php?id=starcraft2-resources

I plan to produce an indepth video regarding porting assets to Starcraft 2 including making normal maps in the future.

/e

This video is a part of my edu series and discusses Particle Systems, using Starcraft 2 as a starting point.

http://www.gameproc.com/meskstuff/apex_dev/EMesk_edu2-4.mkv

Post has been edited 1 time(s), last time on Mar 20 2017, 5:03 am by IskatuMesk.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

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[09:42 pm]
Corbo -- i might be able to help with basic non-time-consuming stuff , but if it's too time consuming I'll most likely not have the time ;o
[09:42 pm]
Corbo -- What exactly do you need, apos?
[09:09 pm]
Apos -- *must
[09:09 pm]
Apos -- I'm not sure why I said "at least" most have slipped. Or my brain is trying to tell me something.
[09:06 pm]
Mini Moose 2707 -- at least O______O
[09:00 pm]
Apos -- So I now know how much it costs to hire at least one artist
[05:14 pm]
Vrael -- weeeeeeeeeeeeeeeeeeeee
[04:34 pm]
lil-Inferno -- we all family men now
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lil-Inferno -- err'one at work B
[04:19 pm]
The donwano -- And then the crickets remind me why I keep forgetting to come back here.
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