A very short video I made for someone on a stillborn throwaway website known as Mapster to demonstrate the bare minimum work for putting a model into sc2 that functions.
This is a more extensive video that discusses the Art Tools and making and configuring models in 3ds max for sc2.
I released some particle effects for Starcraft 2 in the past, located here > http://www.gameproc.com/index.php?id=starcraft2-resources
I plan to produce an indepth video regarding porting assets to Starcraft 2 including making normal maps in the future.
This video is a part of my edu series and discusses Particle Systems, using Starcraft 2 as a starting point.
Post has been edited 1 time(s), last time on Mar 20 2017, 5:03 am by IskatuMesk.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.