Staredit Network > Forums > SC2 General Discussion > Topic: Art Tools Video Introductions
Art Tools Video Introductions
Mar 20 2017, 4:41 am
By: IskatuMesk  

Mar 20 2017, 4:41 am IskatuMesk Post #1

Lord of the Locker Room

Some content I made for Sc2 art tools in the past.

A very short video I made for someone on a stillborn throwaway website known as Mapster to demonstrate the bare minimum work for putting a model into sc2 that functions.



This is a more extensive video that discusses the Art Tools and making and configuring models in 3ds max for sc2.

http://www.gameproc.com/meskstuff/apex_dev/HMesk_Sc2ArtToolsIntro-muxed.mkv

I released some particle effects for Starcraft 2 in the past, located here > http://www.gameproc.com/index.php?id=starcraft2-resources

I plan to produce an indepth video regarding porting assets to Starcraft 2 including making normal maps in the future.

/e

This video is a part of my edu series and discusses Particle Systems, using Starcraft 2 as a starting point.

http://www.gameproc.com/meskstuff/apex_dev/EMesk_edu2-4.mkv

Post has been edited 1 time(s), last time on Mar 20 2017, 5:03 am by IskatuMesk.



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Ultraviolet -- :wob:
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NudeRaider -- true
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Ultraviolet -- or too much going on in too little space rather
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Ultraviolet -- they're also just too small to really be obvious what they are without looking really closely
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NudeRaider -- I'm not an artist, but I made a better version https://i.postimg.cc/Y0p3WrWX/lolxd-t.png
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NudeRaider -- Ultraviolet
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I just wish those were actual pixel graphics, and not so blurry. They just don't fit in.
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