Features:
- Balanced Base Units
- Competetive
- Fast/Twitchy Gameplay (2-10 minutes)
- Rock/Paper/Scissors Concept
- FIXED Spawn rate that can't be Broken
- Controlling Center Gives 2x Spawn Rate
- Unit Cap: 65
Future Growth:
- Balanced Heroes
- 4 Gametypes
- More Attractive Terrain
- Tournament Quality
Although this map is called a "masser", it is only reffered to as that because you spawn a large number of units to kill your opponent. However, the similarities begin to become faded from there.
This map focuses on what units you pick, rather than how many you have. The concept is very similar to rock/paper/scissors and I believe I've balanced it rather well, and in the current version I'm working on it is done better and each unit is even more varied.
Hopefully you enjoy this map for what it is at the moment, but there are definately big plans for the future. I just wish I had started years ago when I first got the idea.
Post any suggestions and things here, they won't go unheard .
Attachments:
None.