Staredit Network > Forums > SC1 Mapping Tools > Topic: Unit Viewer
Unit Viewer
Aug 29 2015, 5:02 am
By: jjf28  

Aug 29 2015, 5:02 am jjf28 Post #1

Cartography Artisan

Download Unit Viewer

Put together a program for examining unit details in-game.

No setup required, just be sure to
unblock the file before running




Double click units in the tree to see their details.
The summary of units in the trees is formatted: "[INDEX] (PLAYER) NAME {UNITID}"

Perhaps the most obvious advantage is the ability to check which indexes your units occupy after you start the map.

Download Unit Viewer

Post has been edited 5 time(s), last time on Oct 4 2015, 3:50 am by jjf28.



Rs_yes-im4real - Clan Aura - jjf28.net84.net

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Oct 4 2015, 3:44 am jjf28 Post #2

Cartography Artisan

2015-10-03 Updates

- Rewrote in C#
- Ability to view the details of individual units
- Ability to view the details of spirit units
- Ability to freeze and unfreeze StarCraft
- No longer auto-scrolls
- Better unit summaries
Ninja - Selected units added to tree

Post has been edited 1 time(s), last time on Oct 4 2015, 4:47 am by jjf28.



Rs_yes-im4real - Clan Aura - jjf28.net84.net

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 13 2016, 11:38 pm Zoko-TkZ Post #3



Having some trouble using this program. I extracted the file to my starcraft directory and unblocked it, but the program just stays on the waiting for starcraft message when I load a map.



None.

Jun 14 2016, 12:34 am jjf28 Post #4

Cartography Artisan

It should automatically change to " - Active" when StarCraft is loaded.

For now try running as admin; tho that likely won't work so I'll make a version with some more debug stuff ~Wednesday so we can track down & fix the problem.



Rs_yes-im4real - Clan Aura - jjf28.net84.net

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 14 2016, 5:57 am Zoko-TkZ Post #5



Thanks for the quick reply! Yeah admin mode did not help.




Jan 6 2018, 10:22 pm jjf28 Post #6

Cartography Artisan

Quick update: I added a tab for showing current death counters values.





Rs_yes-im4real - Clan Aura - jjf28.net84.net

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Feb 13 2018, 7:03 am Lanthanide Post #7



Oooh, this will be quite handy for debugging.



None.

Feb 13 2018, 10:42 am NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from jjf28
Quick update: I added a tab for showing current death counters values.
:wub:




Mar 17 2018, 12:39 am jjf28 Post #9

Cartography Artisan

Published source: https://github.com/jjf28/UnitViewer



Rs_yes-im4real - Clan Aura - jjf28.net84.net

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

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[04:38 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
there's Terran Campaign Insane and Expansion Terran Campaign Insane, but they are actually different scripts
[04:36 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Were you able to enter arbitrary AIScript IDs?
haven't tried that yet
[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
Suicidal Insanity -- Either that or the installer wasn't really korean
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