Staredit Network > Forums > SC1 Mapping Tools > Topic: Unit Viewer
Unit Viewer
Aug 29 2015, 5:02 am
By: jjf28  

Aug 29 2015, 5:02 am jjf28 Post #1

Cartography Artisan

Download Unit Viewer

Put together a program for examining unit details in-game.

No setup required, just be sure to
unblock the file before running




Double click units in the tree to see their details.
The summary of units in the trees is formatted: "[INDEX] (PLAYER) NAME {UNITID}"

Perhaps the most obvious advantage is the ability to check which indexes your units occupy after you start the map.

Download Unit Viewer

Post has been edited 5 time(s), last time on Oct 4 2015, 3:50 am by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Oct 4 2015, 3:44 am jjf28 Post #2

Cartography Artisan

2015-10-03 Updates

- Rewrote in C#
- Ability to view the details of individual units
- Ability to view the details of spirit units
- Ability to freeze and unfreeze StarCraft
- No longer auto-scrolls
- Better unit summaries
Ninja - Selected units added to tree

Post has been edited 1 time(s), last time on Oct 4 2015, 4:47 am by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 13 2016, 11:38 pm Zoko-TkZ Post #3



Having some trouble using this program. I extracted the file to my starcraft directory and unblocked it, but the program just stays on the waiting for starcraft message when I load a map.



None.

Jun 14 2016, 12:34 am jjf28 Post #4

Cartography Artisan

It should automatically change to " - Active" when StarCraft is loaded.

For now try running as admin; tho that likely won't work so I'll make a version with some more debug stuff ~Wednesday so we can track down & fix the problem.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 14 2016, 5:57 am Zoko-TkZ Post #5



Thanks for the quick reply! Yeah admin mode did not help.




Jan 6 2018, 10:22 pm jjf28 Post #6

Cartography Artisan

Quick update: I added a tab for showing current death counters values.





TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Feb 13 2018, 7:03 am Lanthanide Post #7



Oooh, this will be quite handy for debugging.



None.

Feb 13 2018, 10:42 am NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from jjf28
Quick update: I added a tab for showing current death counters values.
:wub:




Mar 17 2018, 12:39 am jjf28 Post #9

Cartography Artisan

Published source: https://github.com/TheNitesWhoSay/UnitViewer

Post has been edited 1 time(s), last time on Oct 25 2020, 4:46 am by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Mar 9 2022, 11:10 am NiceNowIHaveAName Post #10



Hi! Thank you very much for this awesome tool! Wish I knew about it years ago.

One question, could you please add base armor, armor, armor upgrades, damage, and shield upgrades as well, because that would be really, really useful to see?

For example there are enemy buildings like turrets, cannons, spores, whose armor and damage you can't see, unless you open the map. Opening the map is not always possible if it's locked, and checking out those values through other means is cumbersome.

Regarding shield upgrades, there are EUD maps where, for example, there's a terran enemy that has a turret with shields, but you can't see how many shield upgrades it has, because that terran enemy never spawns a protoss unit nor has any protoss buildings that you could click for checking out the shield upgrades.

Also, this scenario could take place for an EUD map, there's a terran enemy that has only a wall of spores, where each spore acts like an ultralisk that has a base armor of 10, starts off with 50 armor, but also benefits of armor upgrades. That terran enemy has only an evolution chamber with the ability to get further carapace upgrades every now and then. In this case you can't click anything to check out those enemy stats in game.

Post has been edited 1 time(s), last time on Mar 9 2022, 11:53 am by NiceNowIHaveAName.



None.

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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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