Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How can I check unit's range?
How can I check unit's range?
Apr 9 2014, 5:49 am
By: jushiiin  

Apr 9 2014, 5:49 am jushiiin Post #1



I was making UMS map, and I was wondering if there's

1. A visualized picture of unit's attack range, and sight range.

2. A visualized picture of unit's reacting range (for reacting range, I mean by maximum range that computer unit reacts when opponent's unit appears. I know that sniper mine's reacting range resembles square, but couldn't have an experiment of other units because computer units stop moving when other unit is on the way.)

3. Some kind of add-ons for visualizing unit's various ranges in SCMDraft, or other editers.


Someone experts at AI script, plz help!! :crazy:



None.

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[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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