Staredit Network > Forums > Games > Topic: Just Cause 2 Multiplayer
Just Cause 2 Multiplayer
Aug 27 2012, 4:25 am
By: Oh_Man  

Aug 27 2012, 4:25 am Oh_Man Post #1

Find Me On Discord (Brood War UMS Community & Staredit Network)

OK so Just Cause 2 came out in 2010, but similiar to Day Z some people have made an epic mod that enables multiplayer, basically allowing matches with over 1800+ people in one server!!!! With the massive open world terrain, vehicles + grappling hook - it looks freakin epic.

Right now it is selling on steam for FIVE DOLLARS. This offer is about to expire in less then 24 hours, so get over there and buy it!!

http://kotaku.com/5934077/just-cause-2-mod-is-redefining-the-term-massively-multiplayer






Aug 27 2012, 5:37 am UnholyUrine Post #2



Hold on tho

The Just Cause Multiplayer is still in beta and is not public release last time I checked

Please keep this updated, because I'm going back on Just Cause once the Multiplayer mod goes online... huge fun will ensue :D

EDIT: But yes, the game is WELL worth your money.
Once you're done with the game proper, go and get yourself the "BoloPatch" which allows Multiple, Indestructable Grapping hooks. U know, just so those pesky civilians won't detach when you try to take them for a flight attached to your jet fighter...



None.

Sep 9 2012, 4:40 am Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

SERVER IS OPEN AGAIN GO GO GO GO GO!!!!!!!!!!!




Sep 10 2012, 10:35 am Oh_Man Post #4

Find Me On Discord (Brood War UMS Community & Staredit Network)

OK here are some videos of me in action.



In this last video I exploited a 'hack' through the "Bolopatch" which basically allows you to cheat by giving you multiple, unbreakable tethers. I was lolling myself hard until I found out later that nothing I actually did was registered on the other player's screens, only on my screen. :-( Still funny to watch though.


http://www.jc-mp.com/forums/index.php/topic,835.0.html?PHPSESSID=0fhdpvtbjq07hnmq7vssm8skr4

Post has been edited 1 time(s), last time on Sep 10 2012, 10:56 am by Oh_Man.




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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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