Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Really fast question
Really fast question
Dec 8 2007, 2:56 am
By: Cloaked-Dragon  

Dec 8 2007, 2:56 am Cloaked-Dragon Post #1



What is the interceptor kill score?
I was looking everywhere but i couldn't find this!



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Dec 8 2007, 3:30 am Cloaked-Dragon Post #2



According 2 my friend its 50, is that right?



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Dec 8 2007, 3:33 am Hugel Post #3



the listing i have doesn't list the interceptor...curious...I'm going to test this real quick, I want to know now


Hugel



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Dec 8 2007, 3:42 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

rofl hugel... yeah way to go.
If you need a QUICK answer, make a small testmap... 1 enemy carrier with 1 interceptor one rine for u and a leaderboard showing kills score.

Thats for sure faster than posting and waiting.




Dec 8 2007, 3:45 am Hugel Post #5



Interceptors give 60 each



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Dec 8 2007, 3:46 am Hugel Post #6



and fyi...1 rine against an interceptor is a long battle...the interceptor moves so fast and so wide of a track that his shields recharge too quick for the rine to kill it. I went with 9 rines!

Hugel



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Dec 8 2007, 11:44 am NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

omg.... give the rine 1000dmg, 1000hp and 1000armor




Dec 8 2007, 3:41 pm Cloaked-Dragon Post #8



So is the kill score 50 or 60?
My friend said theres a formula 2 find the kill score, it goes something like this:
mineral cost x 2 + gas cost x 4 = kill score. (im not sure about the gas but the mineral works for all units that dont require gas to build)
interceptors costs 25 mins:
25x2=50
does this make sense?



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Dec 8 2007, 11:30 pm NudeRaider Post #9

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It may be a rough formula but for sure not a general rule.

Hugel told you the score he determined through his test. There's no reason to question him.




Dec 9 2007, 6:09 am Falkoner Post #10



It was 60, therefore your friends little theory does not work in the case of the interceptor.



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Dec 9 2007, 5:10 pm y10k Post #11



I say patch 1.00 not 1.15. It cost(ed) 30ore in that patch not it is only 25 i know. I see you deleted my post blaa..



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Dec 9 2007, 5:11 pm Moose Post #12

We live in a society.

Quote from Cloaked-Dragon
So is the kill score 50 or 60?
My friend said theres a formula 2 find the kill score, it goes something like this:
mineral cost x 2 + gas cost x 4 = kill score. (im not sure about the gas but the mineral works for all units that dont require gas to build)
interceptors costs 25 mins:
25x2=50
does this make sense?
Hydralisk = 75 minerals, 25 gas, 350 kill score.
(75*2) + (25*4) =? 350
150 + 100 =? 350
250 != 350

I rest my case.
2x minerals does seem to work for most units that unit cost minerals though, ex. Marines, Zealots, Zerglings, Drones, Probes, SCVs, Vultures.

Perhaps the formula did work for previous patches and kill scores were never updated, but since it's been so many patches it renders the formula useless.

@y10k: According to patch.txt, the cost of Interceptors has NEVER changed. Only their HP and damage.




Dec 9 2007, 5:54 pm y10k Post #13



Hope now you will believe to me. I just quickly patched to 1.00.

Attachments:
screen00.jpg
Hits: 11 Size: 44.59kb



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Dec 9 2007, 6:13 pm Moose Post #14

We live in a society.

I still don't understand why every other cost change would be logged and not that one.




Dec 9 2007, 8:24 pm Laser Dude Post #15



If you want to find this stuff really quick in the future, I'd suggest looking it up in DatEdit.



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Dec 9 2007, 11:20 pm Falkoner Post #16



Nvm, sry 'bout that.



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Dec 10 2007, 4:38 am SelfPossessed Post #17



Sorry about that. I didn't fully test out the formula and assumed too much based on an inadequate number of tests. My fault entirely. I learned something at any rate.

*goes back to lurking*



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