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March 2011 Starcraft II Map Contest
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Mar 1 2011, 6:23 pm
By: DevliN  

Mar 1 2011, 6:23 pm DevliN Post #1

OVERWATCH STATUS GO





THEME

The theme for this mapping contest is SPELLS. The idea here is to come up with completely custom spells/abilities using either the Data Editor or Trigger Editor (though brownie points go to those who use the Data Editor). You can submit more than one spell to the contest, as spells will be individually judged and minerals can be awarded multiple times to the same person if multiple exceptional spells are created


JUDGING

Theme: 10
Did you make a spell? If anyone gets less than 10 on this, I will kill you.

Professionalism: 15
How well is the spell designed? Does it have any bugs? Does it work properly?

Fun: 15
How much fun is it using this spell? Does it make you happy inside? How about on the outside?

Originality: 10
Is this original? Am I going to wish I had come up with the idea, first? Is this basically a duplicated Blizzard ability with changed effects?

Total: 50 points


RULES
  • The map containing the spells must be submitted by March 31st, at 11:59:59 PM Pacific time (PST). They can either be posted here, PMed to me, or hosted at the SEN Database.
  • Any map size is allowed.
  • The map must not have been started before the contest (and as such, the spells should be created in their entirety in March).
  • You may submit as many spells as you want, but there may be a cap to how many you will be rewarded for.
  • No stolen maps and/or spells.
  • No editing someone else's map. The map must have been made by you, and you alone.
  • Team projects are not allowed on this one.


REWARDS

First Place: 100 minerals, 3 Contest Points
Second Place: 75 minerals, 2 Contest Points
Third Place: 50 minerals, 1 Contest Point
Bonus Minerals for Awesome Spells: 10 minerals per spell


Redirect all questions, comments, and concerns to the contest topic at http://www.staredit.net/topic/13419/



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

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[12:03 am]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: But dat files probably would be a massive pain to support, so unlikely I would ever do that
would be nice to at least have the option to edit player map settings for ids past the default limit, but I guess we have ways around that already
[11:01 pm]
Corbo -- Suicidal Insanity
Suicidal Insanity shouted: Pr0nogo And custom color cycling !
and custom parallax support tbh
[10:43 pm]
Suicidal Insanity -- Suicidal Insanity
Suicidal Insanity shouted: Corbo :P
And statistics
[10:42 pm]
Suicidal Insanity -- jjf28
jjf28 shouted: Corbo qft
Lies !
[10:30 pm]
Suicidal Insanity -- Btw, did you try the build with the tileset fix?
[10:29 pm]
Suicidal Insanity -- But dat files probably would be a massive pain to support, so unlikely I would ever do that
[10:28 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: he's already added expanded tileset functionality which requires an external plugin
And custom color cycling !
[10:21 pm]
jjf28 -- Corbo
Corbo shouted: no one quotes me :'(
qft
[09:30 pm]
Corbo -- no one quotes me :'(
[07:33 pm]
Pr0nogo -- meant to quote poiuy_qwert
poiuy_qwert shouted: There are some limit expander plugins floating around, at least one that allows expanded dat files :P
Please log in to shout.


Members Online: Roy, jjf28, Pr0nogo, Corbo