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Gladitor Type Game

Creator: Tempz
Time: Nov 15 2010, 10:18 pm

Post #1     Tempz Nov 15 2010, 10:18 pm

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What a caterpillar calls death a master calls a butterfly.
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Pretty nice game... anyone want to explain to me whats happening trigger wise :O ?

Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
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Post #2     Dem0nS1ayer Nov 16 2010, 12:00 am

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;_;
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:0_0: You can do that in sc2?

KIND FUCKIN' REGARDS,

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Post #3     [Riney]:] Nov 16 2010, 12:01 am

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96.5% more wub wub
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...Why havent I played this yet?

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Post #4     Ahli Nov 16 2010, 12:54 am

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Nothing yet! Almost done. Very powerful, very strong.
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so....
What's so super special here trigger wise despite that it looks like a super polished high quality product?

Seems like an awesome data editor job with all these effects.

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Post #5     DevliN Nov 16 2010, 1:11 am

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SOMETHING STATUS GO
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Yeah, I agree with Ahli. The DT spinning effect was done with a Zealot in some experimental map, and the multi-color DT explosion thing is just color tinting.

Unless you guys are talking about the crowd-pleasing aspect, and then I'm sure that's just a bunch of factors that add or subtract points.

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Post #6     payne Nov 16 2010, 1:20 am

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Addicted to SEN Games -Add more!-
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Indeed, the only particular skill required to design this map trigger-wise is anything related to the Cameras, afaik.

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