Not that bad. Can you walk on it without walking into the water?
Okay, say said Doodad is floating in the air and you wanna walk on it, like our example here. Go to the pathing layer, edit where units can and cant go with that pretty red box crap. Now, when your unit that still has ground collision even though he is suspended in the air, he will walk around like it is normal. This might be a taxing endeavor, but it sounds like it would work fine in theory. It would seem as though you are really walking on it like a viable piece of terrain.
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TF- -- Shart
KrayZee -- "Xbox, go home" is an actual voice command used by the Kinect.
Lanthanide -- One of the developers clearly said "call of doody"
Fire_Kame -- so much
Fire_Kame -- there was so much opportunity