Mokse's attempt
Post #1
payne
Jul 18 2010, 4:59 am
Post #8
LoveLess
Jul 24 2010, 12:48 am
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Okay, say said Doodad is floating in the air and you wanna walk on it, like our example here. Go to the pathing layer, edit where units can and cant go with that pretty red box crap. Now, when your unit that still has ground collision even though he is suspended in the air, he will walk around like it is normal. This might be a taxing endeavor, but it sounds like it would work fine in theory. It would seem as though you are really walking on it like a viable piece of terrain.
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