DescenT of HeaveN
Part I
Gabrielle, disillusioned at age 17 with the life of filth and cruelty in a large metropolis, returns home to his father's farmstead, seeking forgiveness. Instead, he finds his father's home destroyed and his father dead. He vows revenge, and as he seeks his father's murderer he stumbles onto a plot larger than simple revenge - a fallen angel, responsible for the death of his father, commanding an army of demons seeking to destroy Tera.
SPECIFICATIONS
- Players
Single player. - Map Tileset
Jungle. - Map Size
256x256
INTRODUCTION
As you follow your destiny to avenge your father and save Tera, you level up as a whole and three independent skills - magic, swordplay, and defense. There are three levels each, and one level for a unique ability. Go through all ten levels by grinding, completing quests, and discovering new objects and areas. Purchase equipment to make your character unique - each slot (arms, legs, chest, and helmet) affect a different aspect of the game.
FEATURES
- vHP system
- Dropship Inventory and Abilities
- Array of both magical and physical abilities
- Equipment system
- Realistic enemy AI includes running when having low health
SCREENSHOTS/DEMO
Most of the ling blood is from the vHP system. Incidentally, this makes a realistic wounding system.
PROGRESS
- IDEAS (85%)
- TERRAIN (15%)
- UNIT PLACEMENT (05%)
- TRIGGERS (30%)
UPDATES
- 00/00/0000
None yet.
People have lost faith. StarCraft used to be a game of innovation and epicness. However, recently people have been abandoning SC in favor of StarCraft 2 and its Galaxy Editor. I have decided to make the last truly epic RPG. I will likely not give any updates. It will take a long time to create. People will forget about it. I doubt many will even play it. But, and I promise you this, it will be epic. It will do StarCraft justice. This map will be StarCraft's last dying gasp. And it will be one hell of a gasp.
-BiOAtK
None.