Staredit Network > Forums > SC2 Custom Maps > Topic: Zone Control
Zone Control
May 19 2010, 4:22 am
By: LooKe  

May 19 2010, 4:22 am LooKe Post #1




Zone Control
This is a remake of the classic Zone Control. I will get it working almost exactly like the original, and release it as the final version. Then I will make an advanced version of the map


SPECIFICATIONS
  • Players
    Requires 4-8 players.
  • Map Tileset
    Space Platform
  • Map Size
    96x120


STORYLINE/INTRODUCTION
Try and eliminate the other players by upgrading and getting more zones.


FEATURES
  • Specific mass available.
  • Defensive bunkers instead of loading units.
  • Turned off building burn down.
  • Can currently upgrade weapons, armor, stim, combat shield, bunker armor, bunker range.


SCREENSHOTS/DEMO

Basic view of the battlefield


In game shot








Massing/bunker building area


PROGRESS
  • IDEAS (50%)
  • TERRAIN (100%)
  • UNIT PLACEMENT (100%)
  • TRIGGERS (60%)


TO-DO
  • Add victory condition
  • Possibly add different game modes.

UPDATES
  • 05/20/2010
  • Can now build bunkers everywhere
  • Gain income from kills
  • Massing works

Made with the Map Production template.

Attachments:
Zone Control beta 1.0.SC2Map
Hits: 0 Size: 343.48kb

Post has been edited 5 time(s), last time on May 23 2010, 10:19 pm by JB4times4.



None.

May 20 2010, 7:48 pm LooKe Post #2



..::UPDATED::..
Zone Control Alpha 0.2

  • Can now build bunkers everywhere
  • Gain income from kills
  • Massing works


Post has been edited 1 time(s), last time on May 20 2010, 8:21 pm by JB4times4.



None.

May 20 2010, 7:51 pm payne Post #3

:payne:

Update OP?
I'll make sure we play this at the Map Night! :)



None.

May 20 2010, 8:23 pm LooKe Post #4



Well, if thats the case I'll actually try and get it to a beta point by then!



None.

May 23 2010, 10:17 pm LooKe Post #5



New version, finally to beta 1.0!



None.

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