Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: Basic In-Game Strategies
Basic In-Game Strategies
May 13 2010, 11:45 pm
By: StarBlue
Pages: < 1 2 3
 

Jul 8 2010, 4:19 pm Vi3t-X Post #41



Archons - Merge Two High Templar when low on Energy to get an amazing Protoss Archon. Warning, EMPs are scary.



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Jul 9 2010, 2:05 am StarBlue Post #42



Could you people at least have enough sense not to troll the topic? seriously, I'm starting to wonder how this site stays up :hurr:



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Jul 9 2010, 2:26 am Sand Wraith Post #43

she/her

You're just incredibly easy and fun to pester and annoy. If you were a brick, it would be much more boring to bother you.

Thank the burning steppes of Hell you aren't a brick though.

--

Using Zerg, use Zerglings with burrow as physical hold-traps to allow Hydralisks to attack with impunity for several sconds by placing them in a narrow chokepoint in such a way that the chokepoint looks like a black caterpillar or dense grid or similar. When enemies approach, unburrow your Zerglings to screw up everything's pathing and unleash Hell with your Hydralisks.

Here is an example in which the player appears to have actually set the trap in the open. Appears to be super effective.





Jul 9 2010, 2:46 am StarBlue Post #44



finally, a sensable sttrategy



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Jul 9 2010, 9:00 am LoTu)S Post #45



Alright, this is a strategy that I developed by myself, it is completely unique and has been heard of by little.

Introducing a never seen strategy, named "FATE."

Pro Strat


Hopefully this helps alot in your matchups, it works for Terran and Zerg too.



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Jul 9 2010, 9:30 am StarBlue Post #46



You used UMS for that, AND you stacked, proving it doesn't work...
EDIT:
Still, I must say you put more effort into your troll than the others... ^^ beside Lanthanide.

Post has been edited 1 time(s), last time on Jul 9 2010, 3:37 pm by StarBlue.



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Jul 9 2010, 3:59 pm LoTu)S Post #47



Quote from StarBlue
You used UMS for that, AND you stacked, proving it doesn't work...
EDIT:
Still, I must say you put more effort into your troll than the others... ^^ beside Lanthanide.

Lan's was different because there was a possibility that it COULD work, which made it more successful



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Jul 9 2010, 6:00 pm rayNimagi Post #48



Quote from BeDazed
This should be in the null forum.
This.



Win by luck, lose by skill.

Jul 9 2010, 6:23 pm Sand Wraith Post #49

she/her

Quote from StarBlue
You used UMS for that, AND you stacked, proving it doesn't work...
EDIT:
Still, I must say you put more effort into your troll than the others... ^^ beside Lanthanide.

Psh, my infested duran troll was better.

My burrow-troll was better too, but in a different way.




Jul 10 2010, 4:33 am StarBlue Post #50



Actually, Sand Wraith, your burrow troll actually worked pretty well. I tried it and it was a big success.



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Jul 10 2010, 4:42 am Sand Wraith Post #51

she/her

Honestly, it only really works against the AIs and on Fastest. -_-

In no real game would it ever do you any good. Your units will just end up eating hits before they can unburrow completely and start attacking. Especially Hydralisks, who actually have a waitrand opcode in their iscript that can go past 1 second, IIRC.
Its failure is derived from build timings and good players.




Jul 10 2010, 5:44 am LoTu)S Post #52



Just a matter of balancing.

NaDa's vult harass
Another strat:Build into a 2 vult build and micro against Zerg. only works for TvZ.




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Nov 25 2011, 9:30 pm 3FFA Post #53



Actual Strategy:
Proxy Hatchery (numbers are supply counts to build buildings)
12pool
11gas
10hatch(in opponent's main/ anywhere else that is close to the enemy base but can not be seen by enemy buildings and passing units)
After this is accomplished spam lings while putting 2 drones to mine gas and upgrading zergling speed. Then use the hatchery to summon lings and drones to make sunkens in the enemy base. Highly effective(OP vs 1 base toss) versus protoss and mediocre against zerg. Requires high skill level against terran.
Replays attached. Encipher game won by myself other games by Kau@Teamliquid.net

edit: @Lanthanide. Hey, at least I gave a cheese strategy.
edit2: @ HeWhoShallNotBeNamed. I completely disagree with your name so no.

Attachments:
-.gSeNcipherHatched.rep
Hits: 0 Size: 36.23kb
1248 HolyKauZ hopesoZ.rep
Hits: 0 Size: 56.53kb
0825 0o0o0ohP TSLKauZ.rep
Hits: 0 Size: 33.76kb
0826 TSLKauZ 0o0o0ohP.rep
Hits: 0 Size: 39.26kb
1383 HolyKauZ IIeTPoBu4pwnP.rep
Hits: 0 Size: 29.22kb

Post has been edited 2 time(s), last time on Nov 27 2011, 12:02 am by 3FFA.



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Nov 25 2011, 9:36 pm Lanthanide Post #54



You're taking this too seriously.



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Nov 26 2011, 4:28 pm ClansAreForGays Post #55



Put em on youtube




Apr 26 2012, 7:22 am Rye123 Post #56



TERRAN Battlecruiser Spam
As Terran, build two StarPorts and create 12 BCs. Research all BC upgrades.
Continue repeatedly making BCs but only group 12.
When attacking a base Yamato all the anti-air and high Templars and ATTACK!
Use the remaining Battlecruisers to replace the dead ones.



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Apr 26 2012, 7:42 am Jack Post #57

>be faceless void >mfw I have no face

Quote from Rye123
TERRAN Battlecruiser Spam
As Terran, build two StarPorts and create 12 BCs. Research all BC upgrades.
Continue repeatedly making BCs but only group 12.
When attacking a base Yamato all the anti-air and high Templars and ATTACK!
Use the remaining Battlecruisers to replace the dead ones.
Was this serious?

If so, it's...flawed :P I can point out why if you so desire.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 26 2012, 8:48 am Rye123 Post #58



In comp stomps my dad uses it btw... And yea sometimes he gets steamrolled by psi storms...



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Apr 26 2012, 7:15 pm DevliN Post #59

OVERWATCH STATUS GO

You should never rely on comp stomp "strategies" (assuming that concept actually exists) for actual melee games against people. If you tried to do that against a person, you'd be screwed.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 29 2012, 2:41 pm FuNkY Post #60



Tanks and Gol's.. eZ




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Zycorax -- :wob:
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Riney -- :wob:
[10:45 am]
GGmano -- Lurker dosent count as Any unit?
[11:36 pm]
Zoan -- what was weird was if you give the buildings to another player the computer player keeps on building it even though it doesn'y belong to them
[11:35 pm]
Zoan -- not any unit, but I did try move buildings
[11:35 pm]
Ahli -- tried moving any unit?
[08:57 pm]
Zoan -- i just tested. you actually just cant move unfinished buildings I guess. Tried moving all players and players 9 -12, tried giving players then moving. nothing works if its unfinished, but as soon as it's finished it works.
[07:54 pm]
Zoan -- Voyager7456
Voyager7456 shouted: Zoan no
;o what else do they do?
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Voyager7456 -- Zoan
Zoan shouted: so like disable all buildings but two. I mean what else is the computer player gonna do, won't they necessarily just buiild whatever they can?
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