Hiii! Any help would be appreciated to this problem. I'm trying to make a unit move by using WASD. Problem is I can't figure out how this is done. I even looked at other maps that do this but when I apply it; it never works.
This picture should explain what I'm doing:
The only problem I can see is the W not being assigned to a unit. I don't see any type of trigger that would let me do that. I'm probably doing this horribly wrong
!
None.
The event is right, however, actions are failing, here is how I have done it:
Event: Player X presses KEY whatsoever...
condition: whatever you want
actions:
move point 1 on UNIT
move point 1 on X (+1) Y (+1)
Issue move targetting point 1
wait 0.5 game sec
repeat trigger
Basically, this is how it done. Adding a wait will avoid heavy lag. (Do not use the wasd system in multiplayer anyways: it often causes lag)
the point 1 on X (+WHATEVER) Y (+WHATEVER) is easy to understand: a coordiante around the unit, where 0x 0y is the center of the unit, so for "W" (->Up) use Point(+0) (+1)
Please report errors in the Staredit.Network forum.
The event is right, however, actions are failing, here is how I have done it:
Event: Player X presses KEY whatsoever...
condition: whatever you want
actions:
move point 1 on UNIT
move point 1 on X (+1) Y (+1)
Issue move targetting point 1
wait 0.5 game sec
repeat trigger
Basically, this is how it done. Adding a wait will avoid heavy lag. (Do not use the wasd system in multiplayer anyways: it often causes lag)
the point 1 on X (+WHATEVER) Y (+WHATEVER) is easy to understand: a coordiante around the unit, where 0x 0y is the center of the unit, so for "W" (->Up) use Point(+0) (+1)
There is a way to make it detect the key even when its pushed, so you don't have to keep telling it to repeat the trigger
Action: Press W / EX / EX / EX/ Unless you want shift included
This is where you make sure it keeps going "until you release the key"
Conditions: (( Current trigger is on ) = = True ( You go to the action: Trigger is on )
Unit order to your region. ( You can set regions to attach to units X 1.0, -1.0, Y 1.0, -1.0 ) That will be up down left and right.
Then to stop:
Event: presses w "up"
Trigger- Stop all instances of ( Walking trigger )
( I am currently working on my rpg, this has a system where "W" Just goes in the direction of your camera, If you want to do something like that check my map out, or ask me.
None.
Issue move targetting point 1
I don't see a trigger like this anywhere. There is Issue Order, but It doesn't let me pick the action Move or to a Point. D:
Conditions: (( Current trigger is on ) = = True ( You go to the action: Trigger is on )
I get lost here. I don't see a selectable condition or action like this.
I'm so clueless >_<! Thanks for replying!
None.
Relatively ancient and inactive
Change the type of order under issue order to targeting point. Default is orders that instantly act, like stop.
None.
I can't change the type. The dropdown box is grayed out. Unless I misunderstood you:
EDIT: Nvm, I finally understood what you said. I got it working. Thanks for the help everyone ^_^!
Post has been edited 2 time(s), last time on May 8 2010, 5:28 am by Lazy.
None.