Haha... the ol' grindstone...
I worked on this map when I was 12'ish for several years... Here's a copy of my latest. (From SCI)
http://www.staredit.net/files/2193/
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
Ya, played that a lot in the original. Mind if I use some ideas of units from it? I'm kinda unimaginative, so it's difficult for me to think up ideas. Therefore I simply steal others.
Why do you think I'm doing this old thing? :3
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That is 100% the reason why I posted it.
...Mostly
I'd like to see what you can do with my ideas.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
Hey so was there a ez way to port the maps from SC1 to SC2.. or was it just made from scratch..
Other than that... the ol' grind has got to be made some time... not to mention Penguin Wars gotta be made too
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Aren't the early versions just like... the same map? (Zergling Blood vs Penguin Wars)
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
Hey so was there a ez way to port the maps from SC1 to SC2.. or was it just made from scratch..
Other than that... the ol' grind has got to be made some time... not to mention Penguin Wars gotta be made too
Nah, I did it all by scratch. Wasn't that hard to make 2 different places and quadruple them.
As for my 'The Hunters' map, I did that legacy thing and terrained it with the template I got. The legacy converter isn't all that great.
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Any progress?
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I've actually been making a lot of progress. I'm nearly ready to start beta testing. If you wanna help me out there, please do. ^.^ Cuz I need some testers. I don't have nearly as many purchaseable units as you do, but I don't really expect to gain too many. Each unit will have a role, I'm gonna try to not make units overlap roles.
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Sent you a PM. I've always enjoyed the old classics.
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So, the map's nearly complete. All I got left to do is balance and maybe add new stuff if people can think of stuff.
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>be faceless void >mfw I have no face
Are there upgrades in it? I hated the edits people made in SCBW that didn't have upgrades.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
There are a plethora of upgrades in it. ^.^
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can we haz the upload? PLZ!!!!!!!!!!! we want to test and play
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It's on B.net, I'm not releasing it for download due to privacy and stealing and blah blah. I'll update its current version when all the bugs are worked out.
EDIT: Bugs worked out, map uploaded as v1.2
Post has been edited 2 time(s), last time on Jun 5 2010, 8:43 pm by Artanis186.
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Bump for progress
So I was basically finished with the map during beta. Since then, I got back to working on it... a lot.
A lot has changed since my last release. I'll be updating the main thread with some screenshots of changes. Feel free to comment anything you might like to be included. (Pff, like you have good suggestions)
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