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[2014-9-20. : 11:39 pm] jjf28 -- https://code.google.com/p/bwapi/source/browse/trunk/bwapi/BWAPI/Source/BW/CUnit.h[2014-9-20. : 11:28 pm] Roy -- FaRTy1billionFaRTy1billion shouted: why is EUPCalc's icon a gradient circle? It's an inversion of Biophysicist's avatar.[2014-9-20. : 11:26 pm] jjf28 -- you don't have to find the tile in tileset indexed if you know the number http://puu.sh/bHeGg/8499ac08f1.png [2014-9-20. : 11:25 pm] O)FaRTy1billion[MM] -- oh, SCMD shows them if you shrink the window and only show the half-sized tiles.[2014-9-20. : 11:22 pm] O)FaRTy1billion[MM] -- Also why isn't it showing the rightmost row of tiles? Where is 26527, 26543, 26559, 26575, 26591, 26607, 26623, or 26639?[2014-9-20. : 11:20 pm] O)FaRTy1billion[MM] -- the numbers are useful, SCMD just sucks at showing them and only shows them for the left half[2014-9-20. : 11:10 pm] jjf28 -- FaRTy1billionFaRTy1billion shouted: FaRTy1billion that meant to say the tileset index doesn't give the coordinates. should it? never found that useful, though you can show the tile numbers http://puu.sh/bHdwC/d99d38e330.jpg[2014-9-20. : 10:35 pm] jjf28 -- o damn, player box is bleeding over the terrain box and they're not hidden when no map's open [2014-9-20. : 10:34 pm] O)FaRTy1billion[MM] -- FaRTy1billionFaRTy1billion shouted: It does give the coordinates that meant to say the tileset index doesn't give the coordinates. [2014-9-20. : 10:28 pm] O)FaRTy1billion[MM] -- also the colors should show lobby/briefing colors when appropriate somehow [2014-9-20. : 10:22 pm] O)FaRTy1billion[MM] -- except on certain map protections the map parser reads the map correctly on my local machine, but it just crashes on SEN's server [2014-9-20. : 8:54 pm] Zoan -- And then after that, when I try to log in, it tells me someone is using my CD Key [2014-9-20. : 8:54 pm] Zoan -- it's "Get player profile" that it gets stuck at. After that it says that b.net is down or something[2014-9-20. : 8:51 pm] jjf28 -- was under attack for a week, starcraft logins died the first day, the other games are crap[2014-9-20. : 8:51 pm] O)FaRTy1billion[MM] -- oh cool, I didn't realize I could edit terrain with tileset index thingy[2014-9-20. : 8:48 pm] O)FaRTy1billion[MM] -- and then when I open a map and go to the map settings dialog, everything is empty[2014-9-20. : 8:47 pm] O)FaRTy1billion[MM] -- lolwut, I ran CHKDraft and it immediately opens map settings dialog[2014-9-20. : 8:05 pm] O)FaRTy1billion[MM] -- Or, there's more than even just Na and K. There's like Lithium salts, or ammonia salts.[2014-9-20. : 8:03 pm] O)FaRTy1billion[MM] -- You'd still get more than just NaCl and KCl. What about then things like NaI or KBr? [2014-9-20. : 7:47 pm] jjf28 -- o ur right, for some reason i was thinking salts are just halogens+alkalis[2014-9-20. : 7:40 pm] O)FaRTy1billion[MM] -- There are lots of salts Na2CrO4 , K2Cr2O7 , K3[Fe(CN)6] , CoCl2 , CoCl2·6H2O , CuSO4·5H2O , KMnO4 [2014-9-20. : 7:33 pm] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: yea but they tend to be rare enough that no one cares (or based on impurities) wat, there are lots of salts other than NaCl or KCl. Most of which are inedible. [2014-9-20. : 7:28 pm] jjf28 -- yea but they tend to be rare enough that no one cares (or based on impurities)[2014-9-20. : 7:26 pm] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: Roy NaCl or KCl? There are other salts too![2014-9-20. : 7:25 pm] O)FaRTy1billion[MM] -- RoyRoy shouted: Moose, you're like a top-shelf Mediterranean sea salt. It's not totally related, but it was really weird how much like Mediterranean sea salt the Mediterranean actually tasted. |