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[2014-9-28. : 5:31 pm]
Moose -- Gauss-Jordan elimination IS finding the inverse in steps.
[2014-9-28. : 5:28 pm]
MasterJohnny -- so doing Gauss elimination is better doing multiply inverse?
[2014-9-28. : 5:26 pm]
Moose -- can be* written
[2014-9-28. : 5:26 pm]
Moose -- This is because Gauss Jordan elimination can written as a series of matrix multiplications, that when done together, give you the inverse.
[2014-9-28. : 5:24 pm]
MasterJohnny -- maybe they are the same speed...
[2014-9-28. : 5:21 pm]
MasterJohnny -- which is faster getting inverse of A^k and multiplying b or getting A^k and doing gauss elimination
[2014-9-28. : 5:20 pm]
Moose -- Compute A^k, then inverse of A^k, then win
[2014-9-28. : 5:19 pm]
MasterJohnny -- man I have to write matlab psuedocode for this problem and I still have no idea what im doing
[2014-9-28. : 5:09 pm]
Moose -- There, now I'm not sounding like a scrub
[2014-9-28. : 5:09 pm]
Moose -- Er, the original matrix might have eigenvalue(s) OF zero, which would make the diagonal matrix singular :P
[2014-9-28. : 5:08 pm]
Moose -- diagonal matrix*
[2014-9-28. : 5:08 pm]
Moose -- The diagonal might have zero eigenvalues, which would be a problem for invertibility
[2014-9-28. : 5:06 pm]
Moose -- I stand corrected
[2014-9-28. : 5:01 pm]
trgk -- det = 32
[2014-9-28. : 5:00 pm]
trgk -- Invertible matrixes may not be diagonalizable;
[2014-9-28. : 5:00 pm]
MasterJohnny -- Mini Moose 2707
Mini Moose 2707 shouted: That has a link to http://en.wikipedia.org/wiki/Coppersmith%E2%80%93Winograd_algorithm which is faster. That article mentions something faster developed in 2010.
The problem is this wikipedia page doesnt tell me what the coppersmith winograd algorithm actually is
[2014-9-28. : 5:00 pm]
Moose -- Note, it doesn't work the other way around
[2014-9-28. : 5:00 pm]
jjf28 -- :P
[2014-9-28. : 4:59 pm]
Moose -- The proof is left to the reader as an exercise
[2014-9-28. : 4:59 pm]
Moose -- Yes, invertible matrices are diagonalizable
[2014-9-28. : 4:58 pm]
trgk -- idk
[2014-9-28. : 4:58 pm]
MasterJohnny -- nonsingular*
[2014-9-28. : 4:57 pm]
MasterJohnny -- trgk does nonsymmetric imply that i can always get a diagonalizable matrix?
[2014-9-28. : 4:56 pm]
Moose -- Yeah, or e^A, which can be very useful for solving certain systems of differential equations
[2014-9-28. : 4:56 pm]
trgk -- :wtfawesome:
[2014-9-28. : 4:55 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: Yeah, cosine of a matrix, everything you thought you knew was wrong
I thought I knew everything I thought I knew was wrong
[2014-9-28. : 4:54 pm]
trgk -- cos(A)?
[2014-9-28. : 4:54 pm]
Moose -- Yeah, cosine of a matrix, everything you thought you knew was wrong
[2014-9-28. : 4:53 pm]
Dem0n -- :crazy:
[2014-9-28. : 4:52 pm]
Moose -- Then you can compute odd shit like cos(A) because you feel like it
[2014-9-28. : 4:52 pm]
trgk -- A = Q T (Q^-1) . so A^k = Q (T^k) (Q^-1). Since T is diagonal matrix, it can be calculated very fast
[2014-9-28. : 4:52 pm]
Moose -- Fuck yeah spectral decomposition
[2014-9-28. : 4:51 pm]
trgk -- For calculating A^k, use http://en.wikipedia.org/wiki/Eigendecomposition_of_a_matrix
[2014-9-28. : 4:37 pm]
Moose -- I guess if you get A^k faster and find (A^k)-1, that's faster
[2014-9-28. : 4:36 pm]
Moose -- Wait, those are just for multiplication, not solving your system
[2014-9-28. : 4:36 pm]
Moose -- That has a link to http://en.wikipedia.org/wiki/Coppersmith%E2%80%93Winograd_algorithm which is faster. That article mentions something faster developed in 2010.
[2014-9-28. : 4:26 pm]
MasterJohnny -- my cs friend said that I could do http://en.wikipedia.org/wiki/Strassen_algorithm to get A^k faster
[2014-9-28. : 4:25 pm]
MasterJohnny -- sigsaucy
sigsaucy shouted: either solve for A inverse, this might take longer but it will let you solve Ax =b quickly for multiple b easily
So I would multiply A inverse k-1 times?
[2014-9-28. : 4:22 pm]
jjf28 -- should prolly use the stack trick to get that unit spawn correct... but it would slightly slow units under it
[2014-9-28. : 4:20 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: You could use the high ground built into locations themselves
indeed, using locations med air/high air (whether you're over med/high ground) can help; chkdraft's "show tile elevations" can show you which is which. You can also make a pixel location over the flyer and see if you can spawn a unit that stays in said location to check for unwalkable area
[2014-9-28. : 4:09 pm]
Roy -- Maybe if you buy direct from China you could get a cheap laptop.
[2014-9-28. : 4:04 pm]
Dem0n -- ;_;
[2014-9-28. : 4:03 pm]
Roy -- You could also find refurbished or used laptops that meet those requirements.
[2014-9-28. : 4:03 pm]
Roy -- Yes, they're called Chromebooks.
[2014-9-28. : 3:59 pm]
Dem0n -- Do laptops that weigh less than 4 pounds for $250 or less exist?
[2014-9-28. : 3:20 pm]
Dem0n -- srsly wtf is that
[2014-9-28. : 3:14 pm]
Dem0n -- Why does viewing a picture fill up my entire screen? :O
[2014-9-28. : 2:49 pm]
LoveLess -- Jack
Jack shouted: http://devilesk.com/ is this the evildesk we all know and love to hate?
Yes, he is an avid DOTA2 player.
[2014-9-28. : 2:28 pm]
Moose -- You could use the high ground built into locations themselves
[2014-9-28. : 2:23 pm]
FlameViper -- Does anyone know how to detect terrain? I want to order a flying unit to stop if it tries going over the wall.
[2014-9-28. : 11:01 am]
Generalpie -- Jack
Jack shouted: http://devilesk.com/ is this the evildesk we all know and love to hate?
Steam Group: "Mikelat's club of extraordinary cool people"
[2014-9-28. : 10:58 am]
Generalpie -- 1001 Activity~
[2014-9-28. : 10:28 am]
Oh_Man -- get some fresh air... they said: http://i.imgur.com/gu8SPF9.jpg
[2014-9-28. : 7:57 am]
Jack -- http://devilesk.com/ is this the evildesk we all know and love to hate?
[2014-9-28. : 6:23 am]
Jack -- Hype!
[2014-9-28. : 5:42 am]
Excalibur -- http://www.staredit.net/topic/16571/ Made a thread for my newest project.
[2014-9-28. : 5:03 am]
jjf28 -- that and theoretical deficiencies with parallel processors
[2014-9-28. : 5:00 am]
jjf28 -- Jack
Jack shouted: jjf28 lies, that's not the only reason and it's extremely difficult/impossible to get smaller with silicon
pretty much, we have higher-power-processors ready to go if the cooling made financial sense; i'd call getting smaller parts a near-horizon problem rather than something holding us back right now
[2014-9-28. : 4:56 am]
Jack -- Heat and leakage are also a problem it's true, I should have mentioned that
[2014-9-28. : 4:54 am]
Jack -- jjf28
jjf28 shouted: Jack lies, it's due to the power/heat wall
lies, that's not the only reason and it's extremely difficult/impossible to get smaller with silicon
[2014-9-28. : 4:41 am]
jjf28 -- apparently someone did it: http://www.overclockers.com/how-to-build-a-refrigerator-cpu-cooler/
[2014-9-28. : 4:41 am]
jjf28 -- :O I joking thought "why don't we make the processor air-tight and have a mini-fridge around it
[2014-9-28. : 4:28 am]
jjf28 -- :rip: moore's law
[2014-9-28. : 4:28 am]
jjf28 -- if processing had only doubled two more times we'd have workable high-density 3d libraries for affordable laptops
[2014-9-28. : 4:16 am]
jjf28 -- Jack
Jack shouted: Desktop processing power has plateaued, due in part to the difficulty of making smaller silicon dies. While there are still advances to be made in the areas of superconductors and quantum computing, many of the speed increases have come from parallel processing and CPU optimizations in the past few years, rather than a simple increase of the number of transistors on a CPU.
lies, it's due to the power/heat wall
[2014-9-28. : 4:12 am]
jjf28 -- :aghast:*
[2014-9-28. : 4:12 am]
jjf28 -- Paint.NET loading time :aghast"
[2014-9-28. : 3:35 am]
O)FaRTy1billion[MM] -- ohi
[2014-9-28. : 3:26 am]
Excalibur -- Farteh!

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