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[2014-10-31. : 3:20 pm]
Sand Wraith -- can anyone actually stand the quality of the right planet in Planets skin? muh quality :c (left planet is awesome though)
[2014-10-31. : 3:18 pm]
Sand Wraith -- I'm personally worried about my 3rd year OS course as well as algortihms course atm. I really regret taking so much science/cs this semester, I should have taken gender studies or some social studies course this term.
[2014-10-31. : 3:17 pm]
Sand Wraith -- hth
[2014-10-31. : 3:17 pm]
Sand Wraith -- w3schools helps. Firefox has documentation on JS as well.
[2014-10-31. : 3:16 pm]
Sand Wraith -- You can also just look up some course materials online from your own school probably, or ask a prof, or friends taking a net programming course
[2014-10-31. : 3:15 pm]
Sand Wraith -- Dem0n
Dem0n shouted: teach me pls XD
iirc javascript has types but is weakly typed, has C++/Java-like syntax, has some cool properties related to dealing with functions and function aliasing, and has some OOP capabilities
[2014-10-31. : 3:14 pm]
Wing Zero -- Happy Halloween guys
[2014-10-31. : 3:14 pm]
jjf28 -- ohm nom nom
[2014-10-31. : 3:08 pm]
Sand Wraith -- http://puu.sh/cxENc/e15e74f5ad.png feast on my flesh
[2014-10-31. : 3:01 pm]
jjf28 -- Sacrieur
Sacrieur shouted: jjf28 It may have flaws, but it's better than the competition
no argument
[2014-10-31. : 12:47 pm]
Sacrieur -- jjf28
jjf28 shouted: or crashes, as anyone paying attention would know :kame:
It may have flaws, but it's better than the competition
[2014-10-31. : 11:56 am]
Roy -- Happy Spooky Scary Skeleton Day, everyone. :devlin:
[2014-10-31. : 10:47 am]
Moose -- Which is pretty sad, actually.
[2014-10-31. : 10:39 am]
Moose -- 60 box, get rekt. While most of SEN sleeps, I magic box.
[2014-10-31. : 9:45 am]
Roy -- There's a trick where ScmDraft will only validate one edge of a location at a time or somesuch, so to get a location placed outside of the map area you set both the left and the right to be outside the max and it only snaps back the left boundary. But yeah, it's pretty annoying.
[2014-10-31. : 5:24 am]
jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers :P
[2014-10-31. : 5:20 am]
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
[2014-10-31. : 5:08 am]
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
[2014-10-31. : 5:05 am]
jjf28 -- nothing about mine, scmdraft constricts location sizes :kame:
[2014-10-31. : 4:58 am]
LoveLess -- jetplane, once yours can actually do everything I might use it :massimo:
[2014-10-31. : 4:56 am]
jjf28 -- *cough* location size *cough*
[2014-10-31. : 4:56 am]
LoveLess -- If there is something scmdraft is, it's definitely not constrictive.
[2014-10-31. : 4:55 am]
LoveLess -- Eh?
[2014-10-31. : 4:43 am]
Arkane -- man, doing basic triggers on scmdraft is so constrictive
[2014-10-31. : 4:42 am]
LoveLess -- The only thing I rename in locations is 0-9 as 0, 01, 02, etc.
[2014-10-31. : 4:42 am]
LoveLess -- Before someone mentions it, I never understood the need to name locations. It's pretty easy when you plan out how many locations you need for certain systems/areas, then associate them with groups of numbers.
[2014-10-31. : 4:39 am]
LoveLess -- And so it begins...
[2014-10-31. : 2:48 am]
O)FaRTy1billion[MM] -- 13 I feel like is a better number then
[2014-10-31. : 2:41 am]
Moose -- He clearly said in tiles, int(400/32), scrub
[2014-10-31. : 2:36 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: Sorry, I stored the dimensions in an int type
ok, it's 400 px
[2014-10-31. : 2:36 am]
Dem0n -- look at moose being all codery now
[2014-10-31. : 2:36 am]
Moose -- Sorry, I stored the dimensions in an int type
[2014-10-31. : 2:33 am]
O)FaRTy1billion[MM] -- It's 400 px
[2014-10-31. : 2:33 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: 20x12
12.5*
[2014-10-31. : 12:43 am]
Devourer -- yeah w3schools.com is great for starting with web stuff
[2014-10-31. : 12:11 am]
jjf28 -- pretend I wrote it: http://www.w3schools.com/html/html_intro.asp
[2014-10-31. : 12:04 am]
Dem0n -- teach me pls XD
[2014-10-30. : 11:28 pm]
Generalpie -- HTML is easy, so is Javascript
[2014-10-30. : 11:28 pm]
Dem0n -- I also need to know HTML and JavaScript, which I don't know now.
[2014-10-30. : 11:20 pm]
Moose -- Just tell them you saw the wisdom of procedural programming and that you can do everything in Haskell in half a nanosecond. I'm pretty sure that language is just randomly arranged puncuation and a few numbers thrown in.
[2014-10-30. : 11:19 pm]
Generalpie -- l)ark_ssj9kevin
l)ark_ssj9kevin shouted: Dem0n OOPS
rekt
[2014-10-30. : 11:17 pm]
l)ark_ssj9kevin -- Dem0n
Dem0n shouted: Generalpie pls. I have an interview for an internship on Monday and I haven't done OOP in months lul
OOPS
[2014-10-30. : 11:16 pm]
Dem0n -- Mini Moose 2707
Mini Moose 2707 shouted: All right, Dem0n, come at me, I know about objects now
I meant to quote this one
[2014-10-30. : 11:16 pm]
Dem0n -- Generalpie
Generalpie shouted: Direkt Current.
pls. I have an interview for an internship on Monday and I haven't done OOP in months lul
[2014-10-30. : 11:15 pm]
Moose -- But I needed it for the mine stealing ability in Terratek Battlezone. Oh god, how long ago was that, I don't even remember.
[2014-10-30. : 11:12 pm]
Moose -- One of my lesser known discoveries, though all I really did was measure a thing and tell people before anyone else did. :O
[2014-10-30. : 11:10 pm]
Moose -- 20x12
[2014-10-30. : 11:08 pm]
LoveLess -- What was the screen size in tiles again...?
[2014-10-30. : 11:00 pm]
Generalpie -- mini.rekt(Dem0n)
[2014-10-30. : 10:59 pm]
Generalpie -- moose mini = new moose()
[2014-10-30. : 10:57 pm]
Generalpie -- import sen.mem.moose
[2014-10-30. : 10:53 pm]
Moose -- Unless you want a static instance, then I'll construct it only once and you'll have to deal with it.
[2014-10-30. : 10:49 pm]
Moose -- I'll construct and deconstruct the shit out of them
[2014-10-30. : 10:49 pm]
Moose -- All right, Dem0n, come at me, I know about objects now
[2014-10-30. : 10:26 pm]
Generalpie -- Direkt Current.
[2014-10-30. : 10:08 pm]
trgk -- +60
[2014-10-30. : 9:42 pm]
jjf28 -- it could be "simplicity [in programming]" with good context but the article I was reading used it as a topic sentence
[2014-10-30. : 9:40 pm]
jjf28 -- it attempts to redefine a word (strike one, don't complicate English, especially when that word is "simplicity"), it uses an unnecessary not statement (strike two, programmers should know better); I wouldn't disagree with it but would laugh/complain about it :P
[2014-10-30. : 8:48 pm]
Sand Wraith -- do you not agree with it? It looks like a concise formulation of abstraction and its motivations.
[2014-10-30. : 7:25 pm]
jjf28 -- I almost thought it was humor when I first read it :)
[2014-10-30. : 7:21 pm]
Sand Wraith -- ironically it takes work to get to that point
[2014-10-30. : 6:31 pm]
jjf28 -- "Simplicity, the art of maximizing the amount of work not done"
[2014-10-30. : 6:20 pm]
Dem0n -- lollo
[2014-10-30. : 6:02 pm]
jjf28 -- the rest of the song didn't impress me much :(
[2014-10-30. : 5:57 pm]
jjf28 -- the opening should be used at every Halloween event this year http://youtu.be/Bvykp0UhQ4A
[2014-10-30. : 5:21 pm]
jjf28 -- Excuse me... manatee*
[2014-10-30. : 5:21 pm]
jjf28 -- I've hunted the world's most dangerous game…man.
[2014-10-30. : 4:58 pm]
Sand Wraith -- I would bet "no" out of principle.
[2014-10-30. : 4:58 pm]
jjf28 -- we should start a pool to see if he can

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