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Pages: < 1 « 3135 3136 3137 3138 31393541 >

[2014-12-23. : 7:57 am]
O)FaRTy1billion[MM] -- she's visiting and is the only person having any trouble with the internet
[2014-12-23. : 7:56 am]
O)FaRTy1billion[MM] -- Sacrieur
Sacrieur shouted: EUDDB offline?
sorry, my mom keeps turning that computer off because she thinks it's interfering with her skyping while simultaneously streaming 400 things at a time for some fucking reason.
[2014-12-23. : 7:46 am]
O)FaRTy1billion[MM] -- it's weird how it's not, just because it's multiplicative identity
[2014-12-23. : 5:19 am]
lil-Inferno -- I was counting 1 as a prime lel.
[2014-12-23. : 5:18 am]
lil-Inferno -- Congratulations, the answer you gave to problem 37 is correct. You are the 40603rd person to have solved this problem.
[2014-12-23. : 4:56 am]
KrayZee -- 2 communist countries, 1 made friends with US, while the other is raging at US.
[2014-12-23. : 4:51 am]
MasterJohnny -- fuck yeah
[2014-12-23. : 4:51 am]
MasterJohnny -- Congratulations, the answer you gave to problem 2 is correct. You are the 345022nd person to have solved this problem.
[2014-12-23. : 4:48 am]
lil-Inferno -- Add the first to the second, do whatever you need to do, add the second to the first, do whatever you need to do, then loop.
[2014-12-23. : 4:45 am]
MasterJohnny -- i have no idea how to properally code that
[2014-12-23. : 4:39 am]
lil-Inferno -- You only need two of them.
[2014-12-23. : 4:28 am]
MasterJohnny -- how do you program the fibonacci iteratively without storing all of them
[2014-12-23. : 4:26 am]
Sacrieur -- there's also a unit's personal kills, which is easy enough to do
[2014-12-23. : 4:26 am]
Sacrieur -- Besides that would be a lot more coding than just having a killscore
[2014-12-23. : 4:25 am]
Sacrieur -- zsnakezz
zsnakezz shouted: that deaths can be subtracted, but kills cant be
The game doesn't need to store which unit was killed by what other unit.
[2014-12-23. : 3:48 am]
zsnakezz -- fear the yellow submarine
[2014-12-23. : 3:47 am]
MasterJohnny -- god dam im not even lv 1
[2014-12-23. : 3:14 am]
zsnakezz -- lawl
[2014-12-23. : 2:26 am]
jjf28 -- get on my level
[2014-12-23. : 1:20 am]
Moose -- ProjrekD Euler, ExcalibrekD in D
[2014-12-23. : 1:20 am]
Moose -- That one was for you, Ex
[2014-12-23. : 1:19 am]
Moose -- Congratulations, the answer you gave to problem 49 is correct. You are the 31135th person to have solved this problem. Nice work, Anonymoose, you've just advanced to Level 3 . 14103 members (3.19%) have made it this far.
[2014-12-23. : 12:29 am]
Ahli -- http://www.staredit.net/topic/16628/
[2014-12-22. : 11:34 pm]
Moose -- No, you can reuse it
[2014-12-22. : 11:28 pm]
lil-Inferno -- IDFK lel
[2014-12-22. : 11:28 pm]
lil-Inferno -- Am I not supposed to use stuff that's already used? Like 3797 is used and then 797 is used later.
[2014-12-22. : 11:24 pm]
zsnakezz -- still perfect though
[2014-12-22. : 11:24 pm]
zsnakezz -- even though i lost
[2014-12-22. : 11:24 pm]
zsnakezz -- perfectly*
[2014-12-22. : 11:23 pm]
zsnakezz -- first playtest everything went pretty perfectky
[2014-12-22. : 11:23 pm]
zsnakezz -- yeah i implemented like 8 different death counters
[2014-12-22. : 11:20 pm]
Moose -- Roy
Roy shouted: You're in no position to judge the quality of code.
:rip: :roy:kt in pieces
[2014-12-22. : 11:19 pm]
Dem0n -- :roy:
[2014-12-22. : 11:19 pm]
Roy -- You're in no position to judge the quality of code.
[2014-12-22. : 11:18 pm]
Dem0n -- of course it's bad
[2014-12-22. : 11:10 pm]
Moose -- I have my C++ code from over a year ago before I even knew STL. It's bad, lel.
[2014-12-22. : 11:09 pm]
Moose -- Then your code smells
[2014-12-22. : 11:07 pm]
lil-Inferno -- I'm getting 26 primes instead of 11 lel.
[2014-12-22. : 11:07 pm]
lil-Inferno -- Nope.
[2014-12-22. : 11:01 pm]
Moose -- Are you being bad at reading again and not reading the note at the bottom?
[2014-12-22. : 10:59 pm]
lil-Inferno -- Moose why is problem 37 being gay?
[2014-12-22. : 10:45 pm]
Moose -- You don't have to worry about kill scores at all, nor about multiple players killing
[2014-12-22. : 10:45 pm]
Moose -- It's a good choice for your map
[2014-12-22. : 10:40 pm]
zsnakezz -- death counter works well
[2014-12-22. : 10:22 pm]
zsnakezz -- but i wouldn't recommend it
[2014-12-22. : 10:22 pm]
zsnakezz -- i mean you could play the older version
[2014-12-22. : 10:20 pm]
Moose -- Lol, you got it
[2014-12-22. : 10:18 pm]
zsnakezz -- i dont care who it is really
[2014-12-22. : 10:17 pm]
zsnakezz -- i need at least one person to play it
[2014-12-22. : 10:17 pm]
zsnakezz -- mini moose, you need to promise me you will download this map when its done
[2014-12-22. : 10:16 pm]
Moose -- That's kind of how SCBW is these days XD
[2014-12-22. : 10:16 pm]
zsnakezz -- but only me will probably play it
[2014-12-22. : 10:16 pm]
zsnakezz -- im putting hours of work into this thing
[2014-12-22. : 10:16 pm]
zsnakezz -- you know whats funny
[2014-12-22. : 10:16 pm]
zsnakezz -- alright
[2014-12-22. : 10:16 pm]
Moose -- Yeah, you do need to preserve those triggers, otherwise they will only run once
[2014-12-22. : 10:15 pm]
Moose -- There's probably an EUD to subtract kills these days.
[2014-12-22. : 10:15 pm]
zsnakezz -- but so we are clear
[2014-12-22. : 10:15 pm]
Moose -- Agreed.
[2014-12-22. : 10:15 pm]
zsnakezz -- that deaths can be subtracted, but kills cant be
[2014-12-22. : 10:14 pm]
zsnakezz -- i think its weird though
[2014-12-22. : 10:13 pm]
zsnakezz -- base them on opponent deaths, rather than player 1 kills
[2014-12-22. : 10:13 pm]
zsnakezz -- i just need to invert my current triggers
[2014-12-22. : 10:12 pm]
zsnakezz -- since its a 1 player map
[2014-12-22. : 10:12 pm]
zsnakezz -- rrewards based on opponents deaths would be the best one for my map
[2014-12-22. : 10:12 pm]
Moose -- Whoever did that part of the wiki is a scrub
[2014-12-22. : 10:11 pm]
Moose -- Yeah, those should be preserved
[2014-12-22. : 10:11 pm]
Moose -- Oh, the ones Inferno mentioned
[2014-12-22. : 10:11 pm]
Moose -- Any of the kills based ones are not preserved because you have to make a trigger for every kill up to however many you think players will ever get
[2014-12-22. : 10:10 pm]
Moose -- Any of the score based ones are preserved

Pages: < 1 « 3135 3136 3137 3138 31393541 >


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