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Pages: < 1 « 3016 3017 3018 3019 30203539 >

[2015-2-27. : 7:34 am]
O)FaRTy1billion[MM] -- All of these are user-named, with names guessed on implied usage
[2015-2-27. : 7:33 am]
Sacrieur -- tl;dr someone is really bad at naming their s hit
[2015-2-27. : 7:32 am]
Sand Wraith -- need more accurate specs to write ridiculous things
[2015-2-27. : 7:32 am]
O)FaRTy1billion[MM] -- Oh, SWITCHUL is the complement to IMGOLORIG and should be IMGULORIG
[2015-2-27. : 7:32 am]
Sand Wraith -- o, k
[2015-2-27. : 7:32 am]
O)FaRTy1billion[MM] -- SPRULUSELO does something other than just create a sprite, but I haven't gotten there yet
[2015-2-27. : 7:31 am]
Sand Wraith -- FaRTy1billion
FaRTy1billion shouted: I made an iscript previewer test program just to make sure I understood iscript correctly (really so I could tell jjf how to do it for CHKDraft when he gets around to it), and found that a bunch of the stuff was unknown ... so in an effort to do it more correctly ...
what am i reading lol
[2015-2-27. : 7:31 am]
O)FaRTy1billion[MM] -- SPRULUSELO does not use a lo
[2015-2-27. : 7:30 am]
O)FaRTy1billion[MM] -- er, wait, I may have confused that one with a different one
[2015-2-27. : 7:30 am]
O)FaRTy1billion[MM] -- SPRULUSELO is the complement to IMGOLORIG, so it should really be IMGULORIG
[2015-2-27. : 7:30 am]
Sand Wraith -- o
[2015-2-27. : 7:29 am]
O)FaRTy1billion[MM] -- __0C, __3E, and __4E do not exist.
[2015-2-27. : 7:28 am]
Sand Wraith -- Like, "spruluselo 0x13 - <sprite#> <x> <y> - spawns a sprite one animation level below the current image overlay at a specific offset position. The new sprite inherits the direction of the current sprite. Requires LO* file for unknown reason." doesn't sound that confident lol
[2015-2-27. : 7:28 am]
O)FaRTy1billion[MM] -- I made an iscript previewer test program just to make sure I understood iscript correctly (really so I could tell jjf how to do it for CHKDraft when he gets around to it), and found that a bunch of the stuff was unknown ... so in an effort to do it more correctly ...
[2015-2-27. : 7:28 am]
Sand Wraith -- 0x0c, 0x13, 0x3e, and 0x43 still seem to either be unknown or not quite accurate.
[2015-2-27. : 7:28 am]
Generalpie -- Sand Wraith
Sand Wraith shouted: Generalpie I woke up at 11 PM sleeping from 12 PM
I did that yesterday, which is why I'm fucked up
[2015-2-27. : 7:27 am]
Sand Wraith -- Yeah, if you're writing a new set of specs, that would be great.
[2015-2-27. : 7:27 am]
Sand Wraith -- ah, okay.
[2015-2-27. : 7:26 am]
O)FaRTy1billion[MM] -- overlay types don't have difference, except other uselo? opcodes and sources will default to certain ones
[2015-2-27. : 7:25 am]
O)FaRTy1billion[MM] -- oh, yes. Though "loIndex#" might be a bit vague, since it's the index within the lo* file (when you open a lo? file in Lo?Edit it has a list of x and y pairs, this is the index of those pairs)
[2015-2-27. : 7:25 am]
Sand Wraith -- How are you finding the new specs?
[2015-2-27. : 7:25 am]
Sand Wraith -- Is there any difference between the overlay types?
[2015-2-27. : 7:24 am]
Sand Wraith -- Oh, I'm asking if that's correct.
[2015-2-27. : 7:24 am]
O)FaRTy1billion[MM] -- that somewhere*
[2015-2-27. : 7:24 am]
O)FaRTy1billion[MM] -- Do you see that something, or are you proposing that?
[2015-2-27. : 7:23 am]
Sand Wraith -- imgoluselo 0x0d - <image#> <overlayType#> <loIndex#> ?
[2015-2-27. : 7:22 am]
Sand Wraith -- The wiki seems to be broken still, yes.
[2015-2-27. : 7:21 am]
Sand Wraith -- idk.
[2015-2-27. : 7:20 am]
O)FaRTy1billion[MM] -- Also I don't remember where the lo? specs are ... is modcrafters still broken?
[2015-2-27. : 7:20 am]
O)FaRTy1billion[MM] -- I've rewritten some (and forgotten about it) after making the iscript preview test program ... but that's not good enough
[2015-2-27. : 7:19 am]
O)FaRTy1billion[MM] -- Once I'm done going through all the opcodes, I really do need to completely write up new opcode specs and put them somewhere. xD
[2015-2-27. : 7:18 am]
O)FaRTy1billion[MM] -- or the ID of the "Graphics offset" as it's called in Lo?Edit
[2015-2-27. : 7:17 am]
O)FaRTy1billion[MM] -- "x" is the one I previously described, and "y" is the lo index within the lo file
[2015-2-27. : 7:17 am]
O)FaRTy1billion[MM] -- I forgot I've changed my specs locally from those xD
[2015-2-27. : 7:16 am]
O)FaRTy1billion[MM] -- Yes, those two. Those are not x or y
[2015-2-27. : 7:15 am]
Sand Wraith -- I have "imgoluselo - 0x0d - <image#> <x> <y> - displays an active image overlay at an animation level higher than the current image overlay, using a LO* file to determine the offset position."
[2015-2-27. : 7:14 am]
Sand Wraith -- 0x0d and 0x0e?
[2015-2-27. : 7:13 am]
O)FaRTy1billion[MM] -- I used '?' because there are two that are the same (other than overlay/underlay)
[2015-2-27. : 7:11 am]
O)FaRTy1billion[MM] -- IMGOLUSELO and IMGULUSELO
[2015-2-27. : 7:09 am]
Sand Wraith -- FaRTy1billion
FaRTy1billion shouted: Cool, I figured out what the unk parameter on the IMGG?LUSELO iscript opcodes does ... It selects the overlay type. (0 = Attack, 1 = Damage, 2 = Special, 3 = Landing Dust, 4 = Lift-off Dust, 5 = Shield Gfx)
Which opcode is this?
[2015-2-27. : 7:08 am]
Devourer -- Archer is good?
[2015-2-27. : 7:08 am]
O)FaRTy1billion[MM] -- I've already rewatched the whole series in anticipation
[2015-2-27. : 7:08 am]
O)FaRTy1billion[MM] -- Fire_Kame
Fire_Kame shouted: also now I want to watch archer
I want the next season to be on netflix :(
[2015-2-27. : 7:07 am]
O)FaRTy1billion[MM] -- Cool, I figured out what the unk parameter on the IMGG?LUSELO iscript opcodes does ... It selects the overlay type. (0 = Attack, 1 = Damage, 2 = Special, 3 = Landing Dust, 4 = Lift-off Dust, 5 = Shield Gfx)
[2015-2-27. : 6:54 am]
Fire_Kame -- god dammit I used to be so creative when I wrote in bed, now I have a cat that demands to sit on my chest when I have my laptop out and I can barely see the damn screen
[2015-2-27. : 6:51 am]
Fire_Kame -- also now I want to watch archer
[2015-2-27. : 6:51 am]
Fire_Kame -- there's an archer quote and now I can't find it that is perfect for this conversation
[2015-2-27. : 6:40 am]
Devourer -- jjf28
jjf28 shouted: Devourer not until now, jerk :kame:
heh.
[2015-2-27. : 6:39 am]
Devourer -- MasterJohnny
MasterJohnny shouted: wouldnt the heart replacement thing something you would only do when your heart fails
as of now, probably, but maybe, in the future not.
[2015-2-27. : 6:37 am]
jjf28 -- Devourer
Devourer shouted: Mini Moose 2707 No, but seriously. Does anyone else get really scared of this idea? Artificial hearts probably are way more reliable, but I would still be paranoid. Honestly, I am pretty much always afraid of my heart stopping for some reasons :lol: .Is that a fear most humans share, just like the fear of losing all teeth?
not until now, jerk :kame:
[2015-2-27. : 6:34 am]
Sacrieur -- artificial hearts are not more reliable
[2015-2-27. : 6:33 am]
MasterJohnny -- wouldnt the heart replacement thing something you would only do when your heart fails
[2015-2-27. : 6:29 am]
Devourer -- Mini Moose 2707
Mini Moose 2707 shouted: Do your heart a favor, replace it with an artificial heart and cryogenically preserve your original
No, but seriously. Does anyone else get really scared of this idea? Artificial hearts probably are way more reliable, but I would still be paranoid. Honestly, I am pretty much always afraid of my heart stopping for some reasons :lol: .Is that a fear most humans share, just like the fear of losing all teeth?
[2015-2-27. : 6:12 am]
Fire_Kame -- Generalpie
Generalpie shouted: fucking yawns
don't fuck a yawn
[2015-2-27. : 5:24 am]
Pr0nogo -- reported
[2015-2-27. : 5:17 am]
Sand Wraith -- gg me
[2015-2-27. : 5:17 am]
Sand Wraith -- Generalpie
Generalpie shouted: It's near 6AM for me and I haven't slept yet x3
I woke up at 11 PM sleeping from 12 PM
[2015-2-27. : 4:57 am]
O)FaRTy1billion[MM] -- This is fun :P
[2015-2-27. : 4:57 am]
O)FaRTy1billion[MM] -- woo, randcndjmp is correctly defined as "if random number <= randchance"
[2015-2-27. : 4:51 am]
O)FaRTy1billion[MM] -- woo, figured out TURNRAND and why it's "with a heavy bias towards turning clockwise." :wob: It's basically if( (rand()&3) == 1) turn ccwise, else turn cwise :P
[2015-2-27. : 4:50 am]
jjf28 -- yucky
[2015-2-27. : 4:48 am]
Generalpie -- It's near 6AM for me and I haven't slept yet x3
[2015-2-27. : 4:47 am]
jjf28 -- =[
[2015-2-27. : 4:47 am]
*Generalpie fucking yawns*
[2015-2-27. : 4:47 am]
jjf28 -- stop yawning you'll make me yawn :(
[2015-2-27. : 4:46 am]
*Generalpie yawns and slumps*
[2015-2-27. : 4:32 am]
jjf28 -- but apparently i'll retain first "Latest Forum Post" :wob:
[2015-2-27. : 4:32 am]
jjf28 -- on second thought that's more shoutbox content... "Microsoft's download site kinda sucks now, previously you could just download the installation media no questions asked, now you need to enter an 'acceptable key' which doesn't work with group-keys (often sold to businesses) and many individual ones."
[2015-2-27. : 4:30 am]
Generalpie -- Half the internet right now
[2015-2-27. : 4:25 am]
Sand Wraith -- who care

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