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[2015-12-19. : 11:07 pm]
O)FaRTy1billion[MM] -- struct valid { int cloak : 1; int burrow : 1; int lift : 1; int hallucinat : 1; int invincible : 1; int : 0; int owner : 1; etc. (Assuming bit order is 0, 1, 2, etc.)
[2015-12-19. : 11:05 pm]
O)FaRTy1billion[MM] -- unit.flags.cloaked = 1;
[2015-12-19. : 11:04 pm]
O)FaRTy1billion[MM] -- this is way more useful for defining flags than as #defines
[2015-12-19. : 10:53 pm]
O)FaRTy1billion[MM] -- :O I didn't know you could specify bits in structs
[2015-12-19. : 10:23 pm]
Moose -- https://i.imgur.com/FlEMsLS.png
[2015-12-19. : 10:20 pm]
jjf28 -- F1EED00D
[2015-12-19. : 10:19 pm]
O)FaRTy1billion[MM] -- I have no idea how to tell in what order these go in
[2015-12-19. : 10:19 pm]
O)FaRTy1billion[MM] -- Apparently there are 4 bytes with a data length, then BABEFACE 3 times, then that many bytes...
[2015-12-19. : 10:17 pm]
Roy -- Change it all to DEADBEEF. That should fix it.
[2015-12-19. : 10:01 pm]
O)FaRTy1billion[MM] -- I don't know how it's split. I found one CHK immediately interrupted by BABEFACEBABEFACE and then an entirely different CHK
[2015-12-19. : 9:55 pm]
O)FaRTy1billion[MM] -- 00 00 00 00 00 00 00 00 00 00 00 00 00 03 33 80 BA BE FA CE BA BE FA CE BA BE FA CE 56 45 52 20 :P
[2015-12-19. : 9:50 pm]
O)FaRTy1billion[MM] -- The memory is probably split up somehow, but all I see is 0xBABEFACE
[2015-12-19. : 9:49 pm]
O)FaRTy1billion[MM] -- cool, I found one where the whole MTXM is intact
[2015-12-19. : 9:47 pm]
O)FaRTy1billion[MM] -- I didn't notice it because I was looking at the ASCII looking for section headers
[2015-12-19. : 9:47 pm]
O)FaRTy1billion[MM] -- like all the data that's breaking things is 0xBABEFACE
[2015-12-19. : 9:46 pm]
jjf28 -- #EasterEggs
[2015-12-19. : 9:46 pm]
O)FaRTy1billion[MM] -- wtf lol. This is filled with "BABEFACE"
[2015-12-19. : 9:43 pm]
O)FaRTy1billion[MM] -- the MTXM section appears to be broken, since the data is a lot longer than I am expecting and about halfway down the map the terrain gets fucked up
[2015-12-19. : 9:40 pm]
O)FaRTy1billion[MM] -- Apparently some things are weird .. it might load certain chunks differently than I am expecting
[2015-12-19. : 9:39 pm]
JCarrill0 -- FaRTy1billion
FaRTy1billion shouted: Cool, I took a save state of StarCraft 64 in the emulator and now I can view the CHK data without it being all stupid :P
I love love to look at certain missions if possible.
[2015-12-19. : 9:30 pm]
O)FaRTy1billion[MM] -- Cool, I took a save state of StarCraft 64 in the emulator and now I can view the CHK data without it being all stupid :P
[2015-12-19. : 9:05 pm]
O)FaRTy1billion[MM] -- Apparently 7.1 is an enigmatic version or something. People were like INSTALL .NET 1.1, INSTALL VS2003, INSTAL VS2005, INSTALL VS2008, INSTALL VS2010. I have no idea which one finally worked.
[2015-12-19. : 9:03 pm]
O)FaRTy1billion[MM] -- yay, I fixed it
[2015-12-19. : 9:02 pm]
O)FaRTy1billion[MM] -- I found an msvcr71.dll now from all this installing, but still get that error. :\
[2015-12-19. : 8:58 pm]
O)FaRTy1billion[MM] -- wait, shit, something seems to have worked. I'm getting errors only on msvcr71.dll now
[2015-12-19. : 8:57 pm]
O)FaRTy1billion[MM] -- Someone send me msvcr71.dll and msvcp71.dll. I've been installing redist packages all morning and nothing seems to have it.
[2015-12-19. : 8:56 pm]
O)FaRTy1billion[MM] -- I meant to quote kame Fire_Kame
Fire_Kame shouted: lmao smh
[2015-12-19. : 8:54 pm]
lil-Inferno -- FaRTy1billion
FaRTy1billion shouted: lmao smh
nice meme lmao
[2015-12-19. : 8:51 pm]
O)FaRTy1billion[MM] -- lmao smh
[2015-12-19. : 8:49 pm]
lil-Inferno -- Vrael
Vrael shouted: iCCup imo? smh imo
Vrael
Vrael shouted: smh imo fam
Your memes are outdated. The dank new meme is "lmao" lmao.
[2015-12-19. : 7:54 pm]
O)FaRTy1billion[MM] -- JCarrill0
JCarrill0 shouted: KrayZee Mr. Trump, with all due respect, not qll of us consider a billion dollars, small
lol not my problem if you choose to be poor :rolleyes:
[2015-12-19. : 7:52 pm]
O)FaRTy1billion[MM] -- JCarrill0
JCarrill0 shouted: Did somone nsay they can extract maps from the 64 rom by the way?
I said I looked at it, but it must have been encrypted or compressed somehow because every several bytes was weird
[2015-12-19. : 7:05 pm]
KrayZee -- Mein Struggle!
[2015-12-19. : 6:51 pm]
JCarrill0 -- KrayZee
KrayZee shouted: FML
:P
[2015-12-19. : 6:51 pm]
JCarrill0 -- KrayZee
KrayZee shouted: My life is so hard, my parents gave me a small loan of a billion dollars.
Mr. Trump, with all due respect, not qll of us consider a billion dollars, small
[2015-12-19. : 6:44 pm]
KrayZee -- FML
[2015-12-19. : 6:43 pm]
KrayZee -- My life is so hard, my parents gave me a small loan of a billion dollars.
[2015-12-19. : 6:43 pm]
Vrael -- smh imo fam
[2015-12-19. : 6:39 pm]
Vrael -- iCCup imo? smh imo
[2015-12-19. : 5:00 pm]
lil-Inferno -- iCCup imo
[2015-12-19. : 5:00 pm]
lil-Inferno -- ok
[2015-12-19. : 4:58 pm]
Moose -- Ally up
[2015-12-19. : 4:58 pm]
Moose -- Ya
[2015-12-19. : 4:58 pm]
lil-Inferno -- Moose, 2v1 jjf28 for talking shit?
[2015-12-19. : 4:57 pm]
jjf28 -- would you do it for a scooby snack?
[2015-12-19. : 4:56 pm]
Moose -- No fuk u
[2015-12-19. : 4:53 pm]
jjf28 -- Moose, betray Inferno?
[2015-12-19. : 4:47 pm]
Moose -- Okay
[2015-12-19. : 4:46 pm]
Moose -- Hm
[2015-12-19. : 4:44 pm]
lil-Inferno -- Moose, ally?
[2015-12-19. : 4:43 pm]
lil-Inferno -- k
[2015-12-19. : 4:26 pm]
Moose -- Inferno, vision?
[2015-12-19. : 4:24 pm]
lil-Inferno -- Okay vision up.
[2015-12-19. : 4:12 pm]
Moose -- k
[2015-12-19. : 4:11 pm]
lil-Inferno -- Moose, ally?
[2015-12-19. : 4:05 pm]
lil-Inferno -- Dem0n
Dem0n shouted: SMH.
rekt
[2015-12-19. : 3:33 pm]
Excalibur -- ayyyyyyy lmao
[2015-12-19. : 3:06 pm]
JCarrill0 -- Did somone nsay they can extract maps from the 64 rom by the way?
[2015-12-19. : 3:05 pm]
JCarrill0 -- FaRTy1billion
FaRTy1billion shouted: Selecting the idle portrait then running an action to make it talk should work
I made a map to ashow what I did.
[2015-12-19. : 3:05 pm]
JCarrill0 -- FaRTy1billion
FaRTy1billion shouted: JCarrill0 Are you selecting an idle portrait? I forgot until I reread the old topic that it seems the talking portraits are broken
Yes, i heeded your words to NOT use a talking one.
[2015-12-19. : 2:37 pm]
Moose -- :apos:
[2015-12-19. : 2:37 pm]
Corbo -- :corbo:
[2015-12-19. : 2:36 pm]
Moose -- :dev:
[2015-12-19. : 2:35 pm]
jjf28 -- :moose:
[2015-12-19. : 2:33 pm]
Moose -- :farty:
[2015-12-19. : 8:27 am]
O)FaRTy1billion[MM] -- Selecting the idle portrait then running an action to make it talk should work
[2015-12-19. : 8:27 am]
O)FaRTy1billion[MM] -- JCarrill0
JCarrill0 shouted: Dem0n Talking portraits dont seem to work,.
Are you selecting an idle portrait? I forgot until I reread the old topic that it seems the talking portraits are broken
[2015-12-19. : 6:39 am]
Corbo -- Not sure if you will be able to see that but thats all i collected this year

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