Staredit Network > Starcraft I Database > File: Nexus Destroyers!

Sunken Treasure
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Nexus Destroyers!
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Filename: NexusD v6.32beta Heavy.scx
Filesize: 84.46KB

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File Information
General
Uploaded on:Aug 1 2008, 10:43 pm
Uploaded by:StrikerX22
Author:Not Given.
Downloads:156

Map-Data
Tileset:Twilight
Dimension:64x96

Forces
Nexus Keeper 1(P1 BANS)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Nexus Keeper 2
Human (Protoss)
Human (Protoss)
Human (Protoss)
Map v6.32beta: StrikerX22
Computer (Terran)
-Heavy Mode-
Computer (Terran)

Map-Statistics
Units:562
Triggers:326
Locations:135
Strings:886
File Description
This is a working beta of an ongoing project to update Nexus Destroyers, by myself, StrikerX22. Nexus Destroyers has been a staple of Starcraft UMS combat for years. It consists of 2 teams of up to 3, selecting combinations of units with close to the usual SC stats. Therefore, it is a fairly easy to learn game. You also achieve hero selectors with every 15k points (killscore), which can be used to select heroes, heal your Nexus, or invest in more basic selectors each time you respawn, as well as other features.

NOTE: In this particular version, called "Heavy," you will get 4 basic selectors for choosing units, and get heroes every 15k.
A common version of Nexus seen on battlenet is here: http://www.staredit.net/?file=433

DISCLAIMER: I am not the author of the original map, nor have ever claimed to be, nor have I ever locked any of these maps. I have been working on nexus since v5.3 and on, though the recent chaos versions are slightly modified versions by others. To my knowledge, Nexus has been edited by many others before me, and the original creator is unknown.

Details on this version:
Many tweaks have been done, a number of which are listed in the briefing. Some older ones are listed in a briefing that is disabled, if you wish to view in a map editor. A number of balance changes have been made. This is to encourage the use of certain units that got little attention. Please pay special attention to the Corsair hero, as it is quite deadly if used well. I have worked with players to get suggestions for this version especially, even from a highly skilled clan on USEast, which has now fallen apart, but was lead by a certain Doom Ape. He made sure I toned down the Corsair significantly, if any of you got owned some point while it was still new =P. This map version was a project managed on a forums called Project NexDev, but my computer died, I got a new one and lost 6 months of files. I was able to get the latest betas of a few of my maps, including this, and then the forums went down suddenly days later. Life sucks sometimes.

But the beta is basically done with any of the easy changes planned, aka balance etc. I made it as playable as possible. Have fun.

Future:
I may be helping Brontobyte work on a new Nexus with EUD selections. I hope to bring in new features that will enhance the gameplay and bring in a new generation of Nexus Destroyers.

Contact me by e-mail if you wish at StrikerX22@msn.com.

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