Staredit Network > Starcraft I Database > File: Reverse Campaign P2) The Dunes of Shakuras

Sunken Treasure
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Reverse Campaign P2) The Dunes of Shakuras
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Filename: scenario(02).scx
Filesize: 6458.36KB

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File Information
General
Uploaded on:Jul 30 2021, 10:44 pm
Uploaded by:TheHappy115
Author:Happy115
Downloads:1235

Map-Data
Tileset:Twilight
Dimension:96x96

Forces
Protoss Refugees
Computer (Protoss)
Computer (Protoss)
Renegade Zerg
Computer (Zerg)
Neutral (Protoss)
(Terran)
Protoss Warband
Computer (Protoss)
Computer (Protoss)
Renegade Zerg
Human (Zerg)

Map-Statistics
Units:244
Triggers:49
Locations:38
Strings:174
File Description
The Protoss has fleed to Shakuras. However, they have yet to realize the Zerg are there too. Eliminate these Protoss.

Next Mission: http://www.staredit.net/sc1db/file/5377/

Eliminate the Protoss as they establish a base before they grow to strong!
Failed to get ImageSize ( http://i.imgur.com/o48NqT6.png )

Dark Templar reinforcements arrived to defend their base too
Failed to get ImageSize ( http://i.imgur.com/Gq2p59o.png )

Changelog 1/9/2022:
- Changed color of Red and Brown AI to Blue. There are still 3 hostile AI in total but all are the same color
- Changed AI scripts from Insane to Custom. Disabled Carriers and Arbiters. Look at notes below on how this changes things
- Scripted attack changed. Now immediately sends approx. 8 Zealots after DTs appear and "save" AI base. A secondary attack occurs forcing all remaining "non-active" AI units to attack (roughly 10 zealots and 6 Dragoons and 4 DTs) and occurs later
- Player starts with 6 drones instead of 5. Add a couple of ally AI sunken colonies near outer bridge (bridge to Protoss base) to help deal with beginning attack.
- One of the active AIs will occasionally have some of its units converted to the non-active AI to forcibly attack your base.
- Since resources now matter, custom AI starts with 500 Minerals. They will also receive 4/12 minerals and 0/4 gas every second for owning 1/2 Nexuses
- Greater Spire is disabled (couldn't make guardians/devourers anyways)
- Ultralisk are disabled (couldn't make Ultralisk Cavern anyways)

Note: AI Change from custom means a few things
- AI will not tech up to Carrier and Arbiter (due to being disabled)
- AI relies on minerals and gas. This means you can "exhaust" their resources.
- AI may have act different. Since it is based off the Melee AI, it may have different build paths (aka, Standard with zealot opening, quick expand with forge + cannons, or DT rush)
- I've found in testing that one of the AIs can sometimes get "stuck" teching up. This is fine as they will still build units to defend.
- Since late game Carrier and Arbiters disabled may "break" some of the Scripting patterns, units will occasionally be forcibly made to attack.

Difficulty: Slightly harder early game, easier late game. (I found that dealing with insane AIs is very hard once they get most of their tech up. Due to limited resources from custom AI, it makes it so can't just endlessly pump out units making it hard to deal with.

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Comments
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[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
l)ark_ssj9kevin -- le reddit
[2026-5-31. : 2:55 pm]
Moose -- >reddit :rip2:
[2026-5-31. : 2:07 pm]
IskatuMesk -- reddit 💀
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