The Final Blow, last Enslavers I mission, coop. All BW units and techs are disabled.
I have attached some extras, too.
In order to make Danimoth and Protoss Arbiters cloak friendly units, Armo made a python script for me, which I attached. I had to edit Kakarus and the Hyperion to behave like arbiters, so I attached the corresponding EUD3 .e3s file.
Armo's script creates a Kakaru for player 7 in every player 2 arbiter position and then deletes every arbiter. An Hyperion follows Danimoth everywhere.
I also added the base map. I had to make some slight modifications in order to make Protoss heroes belong to P2 and Terran heroes belong to P7. I also made all enemy players use Insane AI, share vision and made the Torrasque start with all Evolution chamber upgrades.
I hope you have fun.
Edit 01:
-I made the Torrasque not have Anabolic Synthesis, which for some reason, I didn't do when first uploaded this file. I didn't want it to have speed boost, but didn't make it so at first. Now I did. Same thing for Chitinous Plating
-Orange and Purple Overlords follow the Torrasque, so it looks as if Zerg players colaborate. I made this changing Teal player 3 to Purple color and Player 6 to Orange color and give a few Purple player 4 and Orange player 5 Overlords to those players. To replace OG Brown player Temple, I used player 09 and
changed it's color with EUD's. To make heroes
start Teal, I used EUD's. Thanks to Armoha, Milestone and DarkenedFantasies for their help.