Staredit Network > Starcraft I Database > File: Zone Control Hunterlisk 1.99

Sunken Treasure
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Zone Control Hunterlisk 1.99
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Filename: Zone Control Hunterlisk 1.99.scx
Filesize: 75.08KB

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File Information
General
Uploaded on:Jun 11 2019, 10:41 pm
Uploaded by:SiKiN
Author:SiKiN#1494
Downloads:392

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Team 1
Human (Zerg)
Human (Zerg)
Team 2
Human (Zerg)
Human (Zerg)
Team 3
Human (Zerg)
Human (Zerg)
Team 4
Human (Zerg)
Human (Zerg)

Map-Statistics
Units:93
Triggers:426
Locations:165
Strings:305
File Description
This is the final version of the 1.0 series, 2.0 will feature a new layout and be a continuing version to this one, that version will be uploaded separately. Link will be "http://www.staredit.net/sc1db/file/4400/" when it's done.
Control Zones and fight to the death with your Hydralisk and gain control of the arena!
Created by SiKiN#1494 In Collaboration with Junj#1232
Version 1.99 (2019)
Contact information: Discord https://discord.gg/4tSv25

Changelog 1.99:
-Muscular Augments added back to the game at a cost of $75 and taking 1 second to research.
-Grooved Spines added back to the game at a cost of $150 and taking 1 second to research.
-Pneumatized Carapace(Overlord Speed) added back to the game at a cost of $200 and taking 1 second to research.
-Zerg Missile Attacks price changed to $10(incremental) and taking 1 second to research.
-Zerg Carapace price changed to $10(incremental) and taking 1 second to research.
-Hydralisks now give $7 when killed up from 3.
-Hunter Killers now give $10 when killed up from 5.
-Hydralisk Health changed to 80.
-Hydralisk Attack changed to 10.
-Hunter Killer Health changed to 120.
-Hunter Killer Attack changed to 15
-Zerg Sunkens now produce 1x Hunter Killer instead of 2x Hydralisks.
-Zerg Spore Colonies produce 2x Hydralisks instead of 1x Hunter Killer

Changelog 1.98:
-Game name changed to Zone Control Hunterlisk
-Masser removed and replaced with Mass to Science vessel system.
*Move Vessel to Center of zone to mass.
-Overlords have increased speed from the start of the game.
-Overlords need to now move to the center of a zone in order to capture it.
-4 new zones included.
-All building and building evolutions now cost a $250 across the board.
-Upgrade Attack and Carapace increment decreased from $25 to $20.

Changelog 1.97:
Building changes;
-Hatchery Health decreased to 2500.
-Lair Health decreased to 3500.
-Hive Health decreased to 5000.
-Colony Health decreased to 2500.
-Sunken Health decreased to 2500.
-Spore Health decreased to 2500.
-All buildings armor increased to 255 to increased zone defense late game capability.
Units;
-PSI Vessel is now invincible.
-PSI Vessel irradiate now costs 100.
-PSI Vessel EMP now costs 100.
-PSI Vessel can now cast Defensive Matrix for 100 energy.
Bugs;
-All Simple Zone Turrets now work as intended.

Changelog 1.96:
-Zone Defenders now spawn 2 Hydralisks instead of 1 Hunter Killer.
-Zone Defender cost reduced to 300 from 400.
-Upgrades now start at 3-3
-Hydralisk Range and Speed is now researched from the start of the game.

Changelog 1.95:
-All building armor reduced to 15.
-Hydralisk Health reduced to 50.
-Hydralisk Attack reduced to 6.
-Hunter Killer Health reduced to 70.
-Hunter Killer Attack reduced to 10.
-Hunter Killer Armor reduced to 0.
-Zone Defender price changed from 350 to 400.
-Zone Tower price changed from 350 to 300.
-Lair cost changed from 250 to 350.
-Hive cost changed from 300 to 450.
New Spawn Rates.
-Hive now spawns 2 Hunter Killers instead of 3 Hydralisks.
-Zone Towers now spawn 1 hunter killer down from 2.
-Zone Defender now spawns 1 Hunter killer instead of 2 Hydralisk.
New unit added: The PSI Vessel(Hero Science Vessel)
-Unit has 2000 hp with no armor.
-Massing middle has been removed, now massing middle will target your PSI Vessel.
-PSI Vessel respawns 10 seconds after death.

Changelog 1.94:
-Changed unit cap to 500.

Changelog 1.93:
-Removed the unit cap of 300. Now there is no cap.

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[2026-8-06. : 2:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[2026-8-06. : 2:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[2026-8-06. : 2:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[2026-8-06. : 2:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[2026-8-06. : 2:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[2026-8-06. : 2:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[2026-8-06. : 2:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[2026-8-06. : 2:22 am]
Symmetry -- was it idra
[2026-8-06. : 1:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
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