Staredit Network > Starcraft I Database > File: 2-Deep Space

Sunken Treasure
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2-Deep Space
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Filename: 2-Deep Space.scx
Filesize: 6565.39KB

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File Information
General
Uploaded on:Jul 31 2016, 2:38 pm
Uploaded by:Valadorn
Author:Valadorn
Downloads:123

Map-Data
Tileset:Space
Dimension:96x192

Forces
Dominion
Computer (Terran)
(Terran)
Computer (Terran)
Dominion
Rescuable (Terran)
Human (Terran)
Rescuable (Terran)
Raynors Riders
Computer (Terran)
Alpha Squadron
Computer (Terran)

Map-Statistics
Units:365
Triggers:19
Locations:6
Strings:44
File Description
Find the Local Military Defense Station.

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Comments
Valadorn wrote on Oct 5 2016, 3:32 pm:
It is not what he wanted , but what do u think armed prisoniers would do after Raynor leaves ?

Rawflesh0615 wrote on Oct 5 2016, 3:25 pm:
After I played this campaign mission, there is no victory at the end. You better fix that part. Spoiler, the survivors from the top left, the survivors were dead already, and there is no way to save them. Edmund Duke is gone back from Brood War, and he cannot be seen here. You better change a character with new names. Raynor Raiders don't attack colonist ships because that is NOT WHAT RAYNOR WANTED. Only UNN think of that due to their propaganda.

[04:51 pm]
ErGen -- I don't launching a game.
[01:39 pm]
Suicidal Insanity -- I think it won't launch while the game is open
[11:13 am]
ErGen -- But i'm have a little problem. StarEdit don't launched. StarCraft: Remastered, Windows 10 64-bit
[11:07 am]
ErGen -- Hello everyone. I'm wanted a earlier warning, my english knowlenge is bad. Then i can sometimes say something in don't understanding form.
[03:54 am]
sigsaucy -- just tested it, you were right, so awesome!!!!!!
[01:08 am]
sigsaucy -- thanks! ill give this a try tonight
[11:20 pm]
Ultraviolet -- Well, that's not true for all changes. Some changes will be seen immediately without having to create a new unit (I think changing a unit's weapon updates immediately), but I believe changes to unit properties are one of the ones that require units to be created after the EUD trigger has already run.
[11:16 pm]
Ultraviolet -- I believe you need to recreate Zeratul after the map has loaded because EUD edits don't take effect until after the first trigger cycle
[2018-8-16. : 3:30 am]
sigsaucy -- other things like setting detection/weapons are working though
[2018-8-16. : 3:28 am]
sigsaucy -- wait i lied, unchecked permanent cloaking and zeratul still not detectable
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