Staredit Network > Starcraft I Database > File: Super Marines 2

Sunken Treasure
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Super Marines 2
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Filename: Super Marines 2-P.scx
Filesize: 263.2KB

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File Information
General
Uploaded on:Jul 30 2010, 10:03 pm
Uploaded by:Cinolt
Author:Not Given.
Downloads:117

Map-Data
Tileset:Installation
Dimension:64x64

Forces
Blank
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Blank
Neutral (Terran)
Neutral (Terran)
Blank

Map-Statistics
Units:14
Triggers:4801
Locations:146
Strings:0
File Description

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Comments
Cinolt wrote on Dec 4 2011, 3:18 am:
BULLSHIT. THIS WAS MADE BY x69 YOU FUCKING TAKE CREDIT FOR HIS MAP

verssuss wrote on Dec 3 2011, 7:16 pm:
he is x86... :]

Mouse wrote on Dec 3 2011, 5:41 pm:
BULLSHIT. THIS WAS MADE BY x86 YOU FUCKING TAKE CREDIT FOR HIS MAP

[05:59 pm]
Pr0nogo -- NudeRaider
NudeRaider shouted: NudeRaider Background: In music this has caused a loudness war, over the past decades where artists amplified their works more and more to sound more prominent than others. In this context it's actually perceived negative, because while for the untrained listener this creates a more effectful (because louder) piece, it actually destroys the finer details artists used to play very quietly. But because the latter is only appreciated by music enthusiasts with good stereo equipment, the former targets a larger audience and thus has proven more commercially successful.
yeah this happens in all media now, sc2's sfx compared to sc1's is a good example of loudness war. also commercials/youtube ads being way louder than the content you're watching
[05:42 pm]
MasterJohnny -- Echo
Echo shouted: My minerals still negative from Moose
We should get minerals for logging for the day.
[05:23 pm]
jjf28 -- Echo
Echo shouted: Did Crescent Dyne ever get finished
:lol:
[05:14 pm]
Echo -- Did Crescent Dyne ever get finished
[05:13 pm]
Echo -- My minerals still negative from Moose
[05:13 pm]
Echo -- I joined 15 years ago and now I'm turning 29 tomorrow. Time zoomed by
[05:12 pm]
Echo -- What you guys still doing here
[05:06 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: SiKiN Don't wanna persuade you to do anything, Sikin, but Pronogo has a point. Uniformly lifting the wave form can only do so much (you noticed that you hit a ceiliing pretty early) but if you use a method that amplifies quiet component more than loud components the resulting perceived loudness will go up much quicker without hitting distortion.
Background: In music this has caused a loudness war, over the past decades where artists amplified their works more and more to sound more prominent than others. In this context it's actually perceived negative, because while for the untrained listener this creates a more effectful (because louder) piece, it actually destroys the finer details artists used to play very quietly. But because the latter is only appreciated by music enthusiasts with good stereo equipment, the former targets a larger audience and thus has proven more commercially successful.
[05:01 pm]
NudeRaider -- SiKiN
SiKiN shouted: Yea cheers but I think I'll land on 20db, hes fine how he is.
Don't wanna persuade you to do anything, Sikin, but Pronogo has a point. Uniformly lifting the wave form can only do so much (you noticed that you hit a ceiliing pretty early) but if you use a method that amplifies quiet component more than loud components the resulting perceived loudness will go up much quicker without hitting distortion.
[03:03 pm]
Zycorax -- :wob:
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