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Joined: Jan 31 2010, 5:21 pm
Last Active: Oct 31 2017, 10:37 pm
Status: Offline
Display Name: Ghoster

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Activity: 65
Posts: 13
Posts Per Day: 0
Topics: 4
Minerals: 39

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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[07:17 pm]
Pr0nogo -- yeah, hard to do worse than FK
[07:12 pm]
Voyager7456 -- so this'll be a step up then
[07:09 pm]
Pr0nogo -- @voy i can't believe you'd request that i stream that map when i've been playing fucking flame knives for 3-4 hours twice a week smh
[07:07 pm]
Pr0nogo -- so when a bunch of explosions are the same (sc2) you're not going to be able to read things as easily
[07:07 pm]
Pr0nogo -- sound is a big part of readability too, especially in 3d games where readability tanks due to incompetent graphics artists (and all blizz games have pretty ass particles, see war3 etc)
[07:05 pm]
Lanthanide -- Broflamingo
Broflamingo shouted: Lanthanide The sound in SC2 is not as hard hitting as the sound in SC1. SC2 sounds are muted or quiet, maybe just my opinion but i think it dovetails with how the game feels. SC2 marine shots sound so quiet and puny for example.
yeah, this happened in Diablo 3 as well. All the general sound effects, especially for spells and the like, are muted and barely stand out from the background noise and battle sounds. I really don't know why blizzards sound engineers take this route
[06:21 pm]
Vrael -- Pr0nogo
Pr0nogo shouted: but i'm assuming you actually want to have a discussion, i don't know that for sure and if you don't then just don't do anything
nah I don't I just want to meme around
[06:19 pm]
lil-Inferno -- right up there with the SSBM bat sound
[06:19 pm]
lil-Inferno -- Broflamingo
Broflamingo shouted: Lanthanide The sound in SC2 is not as hard hitting as the sound in SC1. SC2 sounds are muted or quiet, maybe just my opinion but i think it dovetails with how the game feels. SC2 marine shots sound so quiet and puny for example.
Tank sieging sound in BW is good AF
[06:17 pm]
Broflamingo -- Swampfox
Swampfox shouted: i still play that game rather frequently because theres something so perfect about how it feels
The Doom example with the shotgun was a perfect example, sieged tank shot sound immediately came to mind. It feels satisfying hearing it shoot and killing.
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