Staredit Network > Starcraft I Database > File: Warhammer 40,000 II

Sunken Treasure
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Warhammer 40,000 II
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Filename: [Warhammer40,000-II].scx
Filesize: 103.68KB

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File Information
General
Uploaded on:Aug 8 2008, 6:45 pm
Uploaded by:Filleinconnue
Author:|2965|
Downloads:78

Map-Data
Tileset:Jungle
Dimension:256x64

Forces
Space Marines, Orks, Chaos
Human (Zerg)
Human (Terran)
Human (Protoss)
Imperial Guardsmen, Eldar
Human (Zerg)
Human (Terran)
Necrons, Tyranids
Human (Protoss)
Human (Terran)
Filleinconnue
Computer (Terran)

Map-Statistics
Units:114
Triggers:189
Locations:90
Strings:920
File Description
Warhammer 40,000 II was desgined after Warhammer 40,000 "AŘskrav" by myself and a map creator named, Moskau. This is Part a Stratedgy and Forceful Measures map which involves some Work. Please Enjoy this Warhammer 40,000 series map and be prepared for the soon coming, "Alpen" the 2nd map of the Warhammer 40,000 series by myself.

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[10:16 am]
lil-Inferno -- u up u up
[10:15 am]
Mini Moose 2707 -- We up we up
[10:15 am]
lil-Inferno -- Moose up, Moose up O_O
[10:15 am]
lil-Inferno -- family man hours who up
[06:14 am]
O)FaRTy1billion[MM] -- I'm pretty sure the map parser is just an excuse
[06:09 am]
NudeRaider -- Also if v7 is finally dead in the water because nobody is willing or able to solve the map parser problem, then sure, why not improve what we have.
[06:05 am]
NudeRaider -- Lanthanide
Lanthanide shouted: this argument of "oh, lets not spend ANY time improving the site, because there are other things that should be improved first", when those other improvements are not actually happening, is really specious
for a while SENv7 was actively worked on. Maybe it still is, but no more updates.
[04:04 am]
jjf28 -- though I guess there's fundamental hurdles with code portability and the differing manners of distribution (e.g. src, dll, lib) that having a solid distribution framework can't really solve on its own
[03:57 am]
jjf28 -- when we getting full Maven support?
[03:57 am]
jjf28 -- cpp libs are the worst
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