Staredit Network > Starcraft I Database > File: Mind Ball

Sunken Treasure
(Reload)
Mind Ball
Download
Filename: mind ball.scx
Filesize: 16.95KB

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Jul 22 2008, 5:21 pm
Uploaded by:zB-C-yamico96
Author:|2656|
Downloads:353

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Mind Control
Players
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Rescuable (Protoss)
Human (Protoss)
Human (Protoss)
zB-C-yamico96
Force 4

Map-Statistics
Units:652
Triggers:114
Locations:20
Strings:54052
File Description
Simple Mini Map
Insutuctions inside the mission objectives.
Up to 8 players.

All Images

Comments
Basteille wrote on Apr 17 2009, 6:51 pm:
Post by Ar3sgice translated.
路过 - Passing

Ar3sgice wrote on Apr 11 2009, 4:02 am:
路过

Pigy_G wrote on Apr 5 2009, 12:08 am:
Great map!

Devourer wrote on Jul 23 2008, 10:30 am:
Cool Idea^^
I like it :P

[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
Please log in to shout.


Members Online: NimoStar