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Lost In Starcraft 2 (Fixed)
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Filename: Lost In Starcraft 2.scx
Filesize: 735.55KB

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File Information
General
Uploaded on:Jun 28 2008, 2:51 am
Uploaded by:MePHiStO_IS_GoD
Author:|2015|
Downloads:425

Map-Data
Tileset:Space
Dimension:128x128

Forces
Movie Watchers! (P1 Required)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
It's LARRY!
Computer (Zerg)
Starcraft World
Computer (Terran)
Force 4

Map-Statistics
Units:236
Triggers:100
Locations:181
Strings:911
File Description
It started out as a joke. I swore I'd never make a "Lost in Starcraft 2" but I guess I lied cause Here is the finished movie! The sequel takes off right were the first one left off. After Larry single-handledly defeated the Zerg, He was then wiped from existance because he was a figment of Jerry Springer's imagination. However, he will soon return, and realize he has to save the Starcraft world once again. Enjoy!

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Comments
ramin wrote on Oct 13 2010, 3:26 am:
OMG ITS MILLENNIUM ARMY, LUV YO MAP MAN, BIG FAN OF U MEPH TOO

-BW-Map_God wrote on Sep 13 2009, 7:13 am:
This one was alright, I thought the first one was better though.

MePHiStO_IS_GoD wrote on Jul 10 2008, 1:32 am:
Hahaha. Well I did promise that I would when we played mario party and I didn't want to lynch on that. Tis all in good fun.

MillenniumArmy wrote on Jul 8 2008, 3:54 pm:
I saw this the other day. I didn't know you made this map until like 3/4 into the game. And when I did, I just KNEW you were going to mention something about either me or my maps... and guess what you did -_-

davo123 wrote on Jul 2 2008, 4:46 pm:
Excellent map

RIVE wrote on Jun 29 2008, 6:11 pm:
Very long map. The ending was rather epic though. NICE!

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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