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Confederate Uprising
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Filename: CUAI 1.1.zip
Filesize: 956.54KB

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General
Uploaded on:Jun 1 2008, 4:01 am
Uploaded by:Polaris
Author:|187|
Downloads:571

File Contents
Confederate Uprising.exe
File Description
Confederate Uprising is a small mod I made over the course of around 5 days. No, this is not for the SMC, this was made out of sheer boredom. :P

Basically, it replaces the Terran race with my version and speculations of the Terran Confederacy. Protoss and Zerg are not modded, so don't bother looking for changes on those sides. There is also no AI for the Confederacy, so you either have to play against Zerg or Protoss, or another Human.

Here are the units that the confeds have:

{Infantry Units
SCV
Conscript - basic marine, somewhat lesser then normal marines.
Storm Trooper - Fires out plasma lances, and has a sexy electric blue Marine GRP.
Medic - normal (Well, somewhat lesser then normal, I removed the Optical Flare)
Dark Ghost - Pretty much as it sounds, its dark, its a ghost, but cannot use nukes or lockdown. But, it does have a powerful attack.
Rocket Trooper? I might add this according to popular demand}

{Vehicles
V11 Vulture - New Graphics, fires lasers. Slightly less HP
Bulldog - Its a Goliath with a missile turret on top. Freaking awesome, no?
Siege Tank - Normal (It still plays a decent role though, don't worry)
Assault Tank - A four barreled all-out destroyer tank

{Air Units
WF-01 Wraith - Light wraith
WF-02 Heavy Wraith - heavier, Fires out missiles for ground, Flak shells for air. Has the Lockdown Ability
Raider - Raider GRP. (Duh :P ) Hammers targets repeatedly with missiles. Fires out small lasers for air attack.
DDI-32 Ion Destroyer - Big, gray Merc Gunship GRP from the SC beta. Fires ion beams, and has 2 main attacks: 1: Yamato gun. 2: Thermal Nuclear Strike, which is a lesser version of the nuke
Utility Ship - Plays role of SciVessel, Casts defensive Matrix. Can also carry units}

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Comments
CooL wrote on Jun 1 2008, 10:37 pm:
Dark Ghost..! It's too strong. You need to fix it :l

[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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