Staredit Network > Starcraft I Database > File: 2004/2005 Concept Maps

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2004/2005 Concept Maps
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Filename: 2004, 2005 Concept Pack.zip
Filesize: 152KB

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File Information
General
Uploaded on:Apr 27 2008, 8:04 am
Uploaded by:KrayZee
Author:Not Given.
Downloads:424

File Contents
2004, 2005 Concept Pack/larva2.scx
2004, 2005 Concept Pack/Marine's Corpse.scm
2004, 2005 Concept Pack/Moving Mines.scx
2004, 2005 Concept Pack/Perfect_Slanted_Terrain2.scx
2004, 2005 Concept Pack/The Walking Burrowed.scx
2004, 2005 Concept Pack/The Walking Twirling Marine.scx
2004, 2005 Concept Pack/WinAce Archiver.lnk
File Description
It shows a list of six maps I have made back in 2004 and 2005. There were more maps I have made but I don't think they will serve any purpose of originality and making me the first to find it.

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Comments
Falkoner wrote on Nov 3 2008, 4:06 am:
I don't think most mappers know ones like the walking burrowed..

KrayZee wrote on Nov 3 2008, 3:38 am:
DeVouReR, note the '2004/2005' years.

Falkoner wrote on Nov 1 2008, 4:52 pm:
Lol, half of these were already in my Tests Compilation

Devourer wrote on Nov 1 2008, 8:47 am:
sorry....
only the "beach" looks cool

the rest is basic and is known by everyone mapper....

you should work on a really new concept

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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