- 46
- Apr 10 2008, 11:45 pm
- Never.
- Twilight
- 128 x 64
-
- Defenders
- Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss) - Clan Mp
- Neutral (Protoss)
Neutral (Protoss) - Brontobyte@USEast
- Computer (Protoss)
Computer (Protoss)
- 1329
- 844
- 255
- 606
File Description
- Random Path Defense v3 is a defense map that uses two grid systems. Mobile and Unit Coordinate. When you start, the computer randomly selects a path. The movement of the enemies is bullet proof, up to 200 spaces. ( 2x2 tiles ) The path will reset if it either has no wheres else to go, intercepts itself, or runs out of spaces. ( Max 200 ) The user builds units by there respective barracks. ( Max 3 ) Then the user must use the ( Place COP ) of his respective flag beacon some wheres on the path. As enemy move near the invisible bunker, the units inside it will attack. ( Still some bugs )
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