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Random Path Defense v3 is a defense map that uses two grid systems. Mobile and Unit Coordinate. When you start, the computer randomly selects a path. The movement of the enemies is bullet proof, up to 200 spaces. ( 2x2 tiles ) The path will reset if it either has no wheres else to go, intercepts itself, or runs out of spaces. ( Max 200 ) The user builds units by there respective barracks. ( Max 3 ) Then the user must use the ( Place COP ) of his respective flag beacon somewheres on the path. As enemy move near the invisible bunker, the units inside it will attack. ( Still some bugs )
Created By:
Brontobyte@USEast
Started: December 17, 07
Finished: April 10, 08
Version: 3.00 | Map Dimensions: | 128 x 64 |
| Map Tileset: | Twilight World |
| Player Setup: | DefendersHuman (protoss) Human (protoss) Human (protoss) Human (protoss)
Clan MpNeutral (protoss) Neutral (protoss)
Brontobyte@USEaComputer (protoss) Computer (protoss)
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Rating: not enough votes
Category: Maps
Uploaded by Brontobyte
Uploaded on Apr 10 2008, 11:45 pm
This file is open source.
Downloads: 35
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| Jun 14 2008, 8:41 pm -- Brontobyte changed: Title: Random Path Šefense v3
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| Apr 13 2008, 4:23 pm -- Brontobyte changed: |
| Apr 11 2008, 1:10 am -- Brontobyte changed: Tags: - ums - defense - random - path - grid - concept -
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| Apr 11 2008, 1:00 am -- Brontobyte changed: |
| Apr 10 2008, 11:50 pm -- Brontobyte changed: |
| Apr 10 2008, 11:50 pm -- Brontobyte changed: Source Status:Unknown Description: Random Path Defense v3 is a defense map that uses two grid systems. Mobile and Unit Coordinate. When you start, the computer randomly selects a path. The movement of the enemies is bullet proof, up to 200 spaces. ( 2x2 tiles ) The path will reset if it either has no wheres else to go, intercepts itself, or runs out of spaces. ( Max 200 ) The user builds units by there respective barracks. ( Max 3 ) Then the user must use the ( Place COP ) of his respective flag beacon somewheres on the path. As enemy move near the invisible bunker, the units inside it will attack. ( Still some bugs ) Category: Maps Version: Game: SC:BW Tags: - defense - random - path - grid - concept -
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| Apr 10 2008, 11:45 pm -- Brontobyte uploaded file. |
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