Staredit Network > Starcraft I Database > File: [EUD] Blind Detection

Sunken Treasure
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[EUD] Blind Detection
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Filename: [EUD] Blind Detection.scx
Filesize: 40.24KB

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File Information
General
Uploaded on:Mar 25 2010, 1:48 am
Uploaded by:Cinolt
Author:|3228|
Downloads:315

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Force 1
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Computer (Terran)
Force 2
Force 3
Force 4

Map-Statistics
Units:8
Triggers:36
Locations:1
Strings:944
File Description
Detects when a unit is blinded and kills it, and it works regardless of how many times the unit dies. The biggest flaw is that even though you can have multiple of the same unit being detected there's no efficient way to kill/move/remove/etc the ones that are detected like in this map.

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[06:18 am]
IskatuMesk -- me when sick af
[05:45 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: unless you're a euro weirdo
seems plausible: [01:55 am] dumbducky -- real dad hours who up
[02:45 am]
Ultraviolet -- unless you're a euro weirdo
[02:45 am]
Ultraviolet -- "[08:55 pm] dumbducky -- real dad hours who up" better question, who's already down at 8:55pm?
[12:55 am]
dumbducky -- real dad hours who up
[2026-6-15. : 7:17 pm]
NudeRaider -- why not both?
[2026-6-15. : 7:09 pm]
Zoan -- sc1 or sc2
[2026-6-15. : 2:06 pm]
lil-Inferno -- hi im new to this site how do i make maps
[2026-6-15. : 9:06 am]
Zycorax -- :wob:
[2026-6-14. : 11:31 pm]
Ultraviolet -- :wob:
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