Staredit Network > Starcraft I Database > File: Triune RPG: World Flame

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Triune RPG: World Flame
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Filename: Triune RPG.scx
Filesize: 467.16KB

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File Information
General
Uploaded on:Mar 21 2010, 8:14 pm
Uploaded by:TiMMaYj
Author:Not Given.
Downloads:441

Map-Data
Tileset:Jungle
Dimension:192x192

Forces
Players
Human (Protoss)
Human (Protoss)
Human (Protoss)
NPCs
Computer (Zerg)
Monsters
Computer (Terran)
Computer (Terran)
Created by: TiMMaYj
Neutral (Terran)
Computer (Terran)

Map-Statistics
Units:282
Triggers:1359
Locations:250
Strings:817
File Description
Created as my entry for The SC2 Beta Key competition. Spent a LARGE amount of time/effort on this. Hasn't been heavily tested in multiplayer yet, lmk about any issues.

EDIT: Fixed a whole bunch of bugs that only come up in multiplayer games
EDIT: Fixed a large number of multiplayer bugs, general bugs, rewrote/fixed enemy spell system.
EDIT: Increased obs casting range / Observer hotkeyable
EDIT: Fixed a few bugs with bosses, especially Doran. Rebalanced %chance effect spells like Drain / Muddle / Petrify to increase their effectiveness.
EDIT: Toned down "outside" monster re-spawns in multiplayer
EDIT: Players now share the contents of Treasure Chests, fixed some string issues.
EDIT: Migrated from beacon casting system to buildings, modified spells to fit with new system, fixed several boss bugs, increased the strength of bosses and some minor enemies.
EDIT: Made Saro encounter easier, after failing to kill Saro Doran drops players off much closer, fixed a bug that would glitch the game out after losing to Saro.
EDIT: Made Saro/Rosa more interesting/harder. (Really)Fixed re-engaging bosses bugs, along with some others
EDIT: Fixed some bugs that could be abused to regain mana

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[09:38 pm]
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[2024-4-27. : 7:56 pm]
Ultraviolet -- NudeRaider
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[2024-4-27. : 6:24 pm]
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