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X-tra Editor
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Filename: XtraEditor.zip
Filesize: 8847.57KB

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General
Uploaded on:Feb 20 2008, 7:54 pm
Uploaded by:Falkoner
Author:Not Given.
Downloads:844

File Contents
X-tra Editor Setup/SCXEDirectoryFix.exe
X-tra Editor Setup/X-tra Editor 2.6 Setup.exe
X-tra Editor Setup/X-tra Editor Updater.exe
File Description
A simple editor, great if you just can't take the other editors, since it is basically StarEdit with a smoother look and other abilities, such as stacking and colored text. This is just a step up from StarEdit, so if you just can't stand SCM Draft 2, use it, otherwise I don't see a need for it. Also, it is annoying because it will delete sprites placed by other editors.
This editor has been replaced by SCM Draft 2, and is not updated anymore.

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[09:12 pm]
IlyaSnopchenko -- Miau
[09:11 pm]
Suicidal Insanity -- "Open wide"
[07:24 pm]
IlyaSnopchenko -- Will do... Though only tomorrow i guess
[07:19 pm]
Pr0nogo -- check images.dat, compare that to other attacking buildings
[07:19 pm]
IlyaSnopchenko -- Guess I'll have to spend more time on this
[07:18 pm]
IlyaSnopchenko -- Yeah, so far it just... Doesn't attack :) even though even the button gets highlighted :)
[07:16 pm]
Pr0nogo -- experiment and see what works, i'm not making a new attacking building for a long time
[06:43 pm]
IlyaSnopchenko -- I just might need one for a map I'm creating now (though could perfectly live with a trigger attack, still undecided)
[06:42 pm]
IlyaSnopchenko -- So what would I need to create an attacking building, apart from editing the iscript, the command card and the building orders (and a couple of flags)?
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