Staredit Network > Forums > SC1 Map Production > Topic: World War II RP
World War II RP
Sep 30 2008, 5:48 pm
By: Filleinconnue  

Sep 30 2008, 5:48 pm Filleinconnue Post #1



Well Guys, I've Started on a World War II Roleplaying Map, that isn't retarded or Germany Rigged. (though I realize that there are many RP Maps about World War II that are balanced, I felt that chef needed one)

The New Features in this CheF RP will include the following:
Choosable Nations via Triggering
Recycle Feature
Nation Specific Specials*
Special Attack Feature
Neutral Nation Placement
(note, ally-unally computer/ money giving/ stack/unstack, Admiral, General, Field Marshall, Supreme Commander features are included)


Nations Via Triggers Placement:
Players will not begin as Spawner, instead they will begin as DT's in a Selection Area for the Country they so desire (this nulls arguments and or nub actions and double basing) When a Player Decides on a SignificantNation, He or She will spawn a Command Center and Nexus to begin their Roleplaying Experience. In addition, when the player has chosen a country, they will receive its Special Attack Features or Special Units. Once the Nation is Chosen, Players will Receive then a Spawner.
Nations Include:
Denmark
Germany
Great Britain
U.S.S.R.
Poland
Norway
France
Italy
Yugoslavia
Turkey
Rumania
Greece
(Players May Also Choose to Create a Spawner Not at a Pre-Select Nation. So they are not Restricted to play only as these 12 Nations)

Recycle Feature
The Recycle Feature will "retire" undesired units of a player (deletes all of a players units and respawns Dark templar at Country Select) In Addition it resets the Player's Resource amount to the Beginning 4,500. This Will Also apply for a Player that leaves and units converted to P8.

Special Attack Feature
The Special Attack Feature is exclusive for the Nations of Germany, Russia, and Great Britain. The Special Attacks are not repeatable, and thus, cannot be stacked (some will have requirements to use) Each of these pre-mentioned nations will be able to launch 5 campaign attacks. The following attacks come as follows:
GERMANY
- Austrian Annexation (10,000 Minerals, 10 Vespene)
:+: Creates 20 Waffen SS Units at Austrian Capital of Vienna, and Creates Defenses for the Austrian Country.
- Norwegian Assault (30,000 Minerals, 15 Vespene)
:+: Creates 3 Dropships at Hamburg, Which On Arrival at Oslo will dispense 4 Panzer IV Tanks, 15 Waffen SS, and 1 Panzer III Tank.
:+: Hands Control of Oslo Over, Creates Bunkers throughout Norway.
- Operation Barbossa (40,000 Minerals, 20 Vespene)
:+: Creates 3 Field Marshalls to handle Armies Invading the U.S.S.R.
:+: Each Field Marshall Receives 10 Mausers, 10 Waffen SS, 5 Panzer IV tanks, and 2 Panzer III Tanks
- Battle for Britain (20,000 Minerals, 25 Vespene)
:+: Creates 30 Folke Wolfe Aircraft to Assault along with 10 Bombers, London.
- Battle of France (30,000 Minerals, 15 Vespene)
:+: Creates An Army Outside of Belgium and the Netherlands to Crush the French Republic and Neutral Lowlands.

RUSSIA

- Soviet Invasion of Finland (10,000 Minerals, 5 Vespene)
:+: Historically this assault was a disaster for the Russians, however, in this Mode the Player will be given control of 1 Field Marshall and 30 Infantry aside with 5 Tanks.
- Soviet Invasion of the Baltics (20,000 minerals, 10 Vespene)
:+: Soviet Russia will be given Troops and Mechanized Units to invade the Baltic Nations of Estonia, Lithuania, and Latvia.
- Siberian Reinforcements (20,000 Minerals, 10 Vespene)
:+: Creates Army In South East Russia to Counter invading forces (or to spawn men)
- Soviet Counteroffensive of 1941 (40,000 Minerals, 10 Vespene)
:+: This Special Ability will only be obtainable at the Leaderboard Year, of 1941.
:+: Creates 2 Field Marshalls to Command 2 Armies Pushing from St.Petersburg and Moscow onto the Ukraine and Central Europe.
- Soviet Invasion of Germany 1944 (10,000 Minerals, 15 Vespene)
:+: Creates Army Outside of Berlin and the Balkans. Armies Invade Such Areas, Regardless of what is happening in World.
:+: Leaderboard of Year MUST be at 1944.

GREAT BRITAIN

- Allied Invasion of Normandy 1944 (20,000 Minerals, 10 Vespene)
:+: Creates Invasionary Force into Normandy, France.
:+: Year Must be 1944.

- Battle of Flanders (Germany Player must use "Battle of France" Special Attack before Battle of Flanders can Activate)
[5,000 Minerals, 5 Vespene]
:+: Creates Small Resistance Army for Great Britain in Southern Belgium if Germany Invades.
- Bombing of Berlin (5,000 Minerals, 2 Vespene)
:+: Creates Small Bombing Detachment to Damage Berlin (Sets Units at Berlin, and Near to 25%)
:+: Cannot Activate if London has been Sacked.
- Salerno Campaign (20,000 Minerals, 10 Vespene)
:+: Launches attack Against Italy In Salerno (South of Rome)
- Egyptian Reinforcements (2,000 Minerals, 1 Vespene)
:+: Creates a Small Army to Defend Egypt Against Italian and German Positions in North Africa.

Neutral Nation Placement
This Feature simply creates Neutral Countries of World War II. These Nations Cannot be Obtained or Destroyed due to the Ownership of P12. (Creates Defenses and Buildings within Neutral Countries). Neutral Countries Include: Sweden, Switzerland, Spain, and Middle East Nations.

[If Any Comments or Suggestions, Just add Reply]

Post has been edited 3 time(s), last time on Sep 30 2008, 11:36 pm by Filleinconnue.



None.

Sep 30 2008, 6:22 pm Echo Post #2



Awesome, this is going to be the best WW2 RP ever! I'm glad Germany isn't going to be rigged in this map :P.



None.

Sep 30 2008, 7:05 pm Oyen Post #3



Maybe you could give a Worldwide Disable Spawner option, that prevents spawners from being used for anything until it is re-enabled. Perhaps put some beacon in the selection area and if all the players put their chooser on it, spawners all disappear. Players can't get them back until all the players put their chooser back on the beacon.
By doing this, players can have big unshared-vision battles with each other, without any player being cheap and secretly getting extra stuff from his spawner to win the battles.



None.

Sep 30 2008, 7:41 pm Doodan Post #4



Filleinconnue, please post a screen shot of your map. It is required of threads in this section.



None.

Sep 30 2008, 10:18 pm Kaiser-NP- Post #5



Turkey didn't fight in WW2 -_-. (Sad for history major) Alice[Ex].



None.

Sep 30 2008, 11:36 pm Filleinconnue Post #6



Quote from Kaiser-NP-
Turkey didn't fight in WW2 -_-. (Sad for history major) Alice[Ex].

Unfortunately for you, This is Roleplay Not a World War II Strategy Map. SO Before you try to make me look like an idiot, please READ the Topic.
Thanks.



None.

Sep 30 2008, 11:47 pm Vi3t-X Post #7



I made one of these once. Then it died. I beleive I corrupted a string and then the map just died.



None.

Oct 1 2008, 9:13 pm Pigy_G Post #8



I will test/give info/feedback/sexyou/ideas if you want it.



None.

Oct 1 2008, 9:23 pm Vi3t-X Post #9



Quote from Pigy_G
I will test/give info/feedback/sexyou/ideas if you want it.
Seconded.



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