Staredit Network > Forums > Modding Assistance > Topic: Looking for a bit of iscript assistance
Looking for a bit of iscript assistance
Aug 27 2008, 7:09 pm
By: Mantis  

Aug 27 2008, 7:09 pm Mantis Post #1



Hey all, for those of you who don't know me I am the creator of Ascension of Duran. I am currently working on a sequel, but could use a bit of help. In my long absence from modding I forgot how to edit iscript (I wasn't that great at it anyway). I already have the graphics and I believe the animations that are going to be used. I just need them in the right places and such. Its only for a few units, won't take much time, and I'll give you a cameo in the campaign or something if you want. I'll post a few screen shots for those of you that want to see something of the project.



Heres some screen shots from the first map:

Mission Briefing:


Initial Attack on a lightly guarded Dominion outpost:


Attack on the first main Dominion base:


I placed all these drones in this exact manner so it looks like the Infested Command Center is a resource depot.


Skirmish at the final Dominion base:




























None.

Aug 28 2008, 12:31 am Da_Fenix Post #2



sorry :-( , i would if i could

but those backrounds are SWEEEET!!!
cant wait till a release the first 1 was awsome, whats the new plot must be somthing to to with that infested cammand center



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Aug 28 2008, 12:32 am Da_Fenix Post #3



crap wrong botton :flamer:

Post has been edited 1 time(s), last time on Aug 28 2008, 1:56 am by Da_Fenix.



None.

Aug 28 2008, 12:36 am Mantis Post #4



Actually the infested command centers lead into a 2nd map which I have mostly terrained but haven't triggered yet, basically you get units in 4 corners of the map and have to work togeather to slowly move your way in to the center of the map. Why? Hai infested ghosts!

Plot is duran finishes up a few things for kerrigan then starts distancing himself from her in order to focus on his own experiments with the hybrids. The timeline is a bit fuzzy in the first one on where exactly things happen during brood war, and I hope to clear that up.

Oh and if you liked the zerg background, you'll love the terran and toss one ^^



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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