Select the larva, press u.
The player is going to have to do it.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
I think ulralisks crash when you try to stack them.
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I think ulralisks crash when you try to stack them.
No Falkoner.
look this screen shot
hmm..
I want to know. Larva morph to Ultra. I need to know how to make larvas...
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Pre place them...
The only way to "make" a larva is with a hatchery+.
Apparently you already have a map which has stacked/cloaked ultras. Why don't you take a look and see how it was done?
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
Pre place them...
The only way to "make" a larva is with a hatchery+.
Apparently you already have a map which has stacked/cloaked ultras. Why don't you take a look and see how it was done?
i dont think that is his screenshot.
Are you making a map? Or are you just looking for advise on a map?
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First You need to preplace unit sprite larva. Have them on creep(A building near by like a hive or something so they will live). Then do the disable wait enable trick and you morph them into whatever you want. It morphs well into all the zerg. However if you morph it into a drone then morph it into a building, the building will never finish.
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to order to move larvas you have to run two AIs:
Execute AI script 'Make These Unit Patrol' at '<start location>'
Execute AI script 'Set Generic Command Target' at '<destination>'
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You know I am starting to dislike how if some of you can't do something,you say it can't be done....
Anyways @Cool In that map you have it was made by Loveless who told me how to do the trick.
you disable a hatchery sprite and make sure somewhere noone can see it ever.
Then it will start spawning cloaked larva.
THEN you move them with what has been said and build an ultralisk.
If all goes correctly you will have a cloaked stack able ultralisk.
It does help to look at the map with the triggers you need >.>.I know loveless doesn't protect his maps so yeah.
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Ah, I thought you were doing the traditional preplace 1 unit per stacked unit, this is a pretty cool method, can someone post the map Loveless made on it?
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I believe its this map but im not sure.
Attachments:
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Imagine building a horde of stacked, cloaked mutalisks...
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You know I am starting to dislike how if some of you can't do something,you say it can't be done....
I only dislike it when I can't understand the question. I didn't realize that a disabled hatch sprite would make cloaked/stacked larvae though. Neat.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
Same.I tested and it doesn't work.
Edit: Now I can't seem to get larva cloaked and stacked. It just crashes.
Post has been edited 1 time(s), last time on Aug 19 2008, 12:48 am by Morphling.
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You have 2 locations.
One of them is named SQUARE. it is inside of the map.
The other one is named OUT. it is outside of the map.
Using this trigger below, whenever you bring an ultralisk to location SQUARE it will freeze. When it freezes you can walk through it, enabling another ultralisk to stumble upon the SQUARE location and freeze right on top of the other ultralisk i think. you will need multiple ultralisks pre-placed or spawn able/replaceable
Conditions:
[Always]
Actions:
[Move all "ultralisk" at location "square" to location "out".]
[Preserve trigger.]
P.S. - in order to make a location out of bounds using scm draft, edit the coordinates of the location's corners.
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