I wanted to make a harder ai map with more realistic computers, so im going to try
You will play a normal 2v2 snipers game on normal Bald Locks terrain, vrs 2 Computer players.
I want the computers to things the average player would do in a game
Things I believe I can make
Dlocking - Already made
Stancing - Already made
Glitching - Already made
Teamwork - Ex. vision a teammate that is hiding in middle.
Rsing - Requires no work
Flagging - taking a flag, and finding the best route to return it
NLs- Already made
Things I don't think I can do
Angling - Only possible way would be several mobile grids, and even then it wouldnt be accurate enough to move them to the desired angle.
Shs - I think its possible to get them to do Sh's, but they would be able to do them without ever seeing you. Opinions on this?
I'll post Demos here and I would like feedback and criticism for things to change.
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Dlocks Demo - Very effect way of having a computer 'dlock' you. However I have realized this will be very hard to put into a full map, so will probably only be added in base vision.
Stances Demo - Easy way of having a sniper 'stance' you. Pretty easy to put into a map, I will have several spots of these.
Dlock/Stance Combo - Combo of Dlock and stances made by Lazer, the downward pulls would be good if you get 2v1'd
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Ai Triggering
-Left side - 10%
-Middle - 0%
-Right - 0%
Bottom Base - 5%
Top Base - 0%
Overall Map Progress
-Terrain [Done]
-Basic Playing Triggers [Done]
-Basic Ai [2%]
I would LOVE any feedback, questions, comments, or random thoughts. You can contact me on msn TheSarge799@hotmail.com or on b.net account ES-Tank
Kind of hard to capture 'ai' in a screenshot.
Post has been edited 1 time(s), last time on Apr 3 2008, 4:31 am by Sarge.
None.