Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Brand new map unable to be opened Error C.
Brand new map unable to be opened Error C.
Apr 8 2017, 7:51 pm
By: readabook  

Apr 8 2017, 7:51 pm readabook Post #1



Hi all, I'm in the process of making a new map. A version with the error is attached for reference. I was changing some color codes in SCMDraft, now it's unable to be opened. I have backups so I'm not asking to repair the map, only to understand what's causing the issue so that I can avoid it in the future. Are some experimenting, I found that using the unit color code 18 consistently recreates the problem. What's confusing about this is that I have an old map where using color code 18 is perfectly ok. That old map has it's own problems of ccmu drop but I never ran into an error C issue with it.

Additionally the new base map was made by using SCPM5 to generate a stencil of western Europe, then I filled it in with real terrain. Is using SCPM also a stability risk? Additionally I generated an uncompressed map, because compressed was giving me an error. Yet another risk possibility is that I've been careless and ran SCMDraft from both 1.16 and 1.18.

Attachments:
HannibalAdPortas3.scx
Hits: 3 Size: 189.61kb

Post has been edited 1 time(s), last time on Apr 8 2017, 8:28 pm by readabook.



None.

Apr 8 2017, 8:27 pm DarkenedFantasies Post #2

Roy's Secret Service

I always have various problems with maps created through SCPM, so I just copy-paste the terrain from the SCPM map onto a brand new map created in SCMDraft2. Maybe doing that will help with your problem too?




Apr 8 2017, 11:54 pm Suicidal Insanity Post #3

I see you !

What doesn't open it? Scmdraft seems to read it fine.

If it is just starcraft 1.18 that crashes when you select the map, you can try opening it in the normal scmdraft 0.8.0 version and immediately saving it.

E: StarCraft 1.18 also works fine for me. Newest PTR of 1.18 also is updated to not crash scmdraft anymore =)

Post has been edited 2 time(s), last time on Apr 9 2017, 12:01 am by Suicidal Insanity.




Apr 11 2017, 5:38 pm Ashamed Post #4

Hear me Raor!!

Actually I think this happens when testing maps in starcraft. Sometimes after the map starcraft keeps the map file open. So you cant open it with any other program or save it if you already had it open. The way to fix this is simply close starcraft so it closes the the connection. I have no clue why this happens,but it happens to me about every 2 tests.



None.

Apr 14 2017, 1:22 pm readabook Post #5



Talk about timing. I'll confirm that it's from SC keeping it open. It happened again, this time when I was hiding pylons under buildings. I tried to delete the copy, it said it was open. I closed SC, realized I could open it in SCMDraft.



None.

Apr 14 2017, 9:33 pm Ashamed Post #6

Hear me Raor!!

Quote from readabook
Talk about timing. I'll confirm that it's from SC keeping it open. It happened again, this time when I was hiding pylons under buildings. I tried to delete the copy, it said it was open. I closed SC, realized I could open it in SCMDraft.


I do believe its a PTR issue. SO if you get the 1.16 client ICUP is on. I dont think you will have this issue.



None.

Apr 18 2017, 6:40 pm theskinsurf Post #7



this thread scared me into saving backup copies of my projects.



Current project: Star Rogue
Other projects: Triumvirate Defense, Skirmish Islands

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[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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