I'm just a few more steps to completing StarCraft X, but something stop me from finishing it. This time - Building Morphs. I have already extended the Command Lower ID bound and Upper ID bound on FG's exe edit, which seems to allow the building to morph. However, when it completes morphing, it morphs back into what it originally is. I am using the Overmind Cocoon sprite btw, and I'm trying to make it upgrade into the Zerg Overmind, and the Zerg Overmind to the Zerg Overmind (Mature).
Is this possible or is this really hardcoded and no way to be done?
I was informed that using plugins could work, but I hadn't find any plugins for Firegraft to download.
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I was informed that using plugins could work, but I hadn't find any plugins for Firegraft to download.
Tangential: That's not really how plugins work. Except for LocUnlock with afaik no other exceptions, people write their own plugins for mod-specific purposes. I wouldn't know how to morph something via plugin, either... I've tried to figure that one out for quite some time.
Anyway, I'm not sure what's going on here. I'll take a while guess and ask you to make sure you've actually changed the Act. Var correctly. I assume you have, though... Would you mind PMing me the mod?
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Thanks bio... very much appreciated...
I have changed everything. Including the exe hack that extends the morphable buildings table. The building morphs but it morphs to itself. Seems like a loop. I tried to activate the Remove self reset at start and remove self reset upon finish but it crashes starcraft when I do that.
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So, how did it go Bio? I pmed you the hack...
If I can't make structures morph, then I guess I would just have to live with it.
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