Staredit Network > Forums > SC2 Assistance > Topic: Creating Hero
Creating Hero
Nov 2 2011, 10:12 pm
By: Striker  

Nov 2 2011, 10:12 pm Striker Post #1



How do I use create a trigger that creates a hero after a player selects the button in the menu? How do I remove the button after that?



None.

Nov 2 2011, 11:29 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

menu = dialog ?

if yes:
- there is a dialog item event. You can select click in it. Then you have to compare the clicked dialog item with your buttons. So you had to save the buttons in variables after you created them.
- hide the dialog for the player or destroy the dialog

if no:
- what's "menu" in your case?




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O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
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[09:18 pm]
Ultraviolet -- 🔪🐈
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NudeRaider -- curiosity kills the cat!
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